Helping TJ out / Trying to fix my avatar’s face gestures / “Maybe Baddee was right…” / A possible truth of why Jero left me.. that I overlooked

This is another one of those “I don’t want to do this, but I have to” moments in deciding if it’s worth doing a blog post. And yesterday, it was.
==============================================================
Helping TJ out
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Start off by.. well, not really feeling like getting on (since Jero was the only true
reason), but TJ won’t stop.. well, asking me how my day (and night) are going. It’s more than obvious she has strong feelings for me, but I cannot share them back, as she’s in an open relationship. And I really wish she’d wake up and stop this “I’m Benie’s girl” stuff before she ends up getting herself (and me) in-trouble.
I don’t believe her BF would be willing to accept this. This is not how true open relationships work. She cannot legally say she’s ‘mine’. She belongs to her BF!
This is obviously why Kovo.. gave up trying to reason with her.
Though this could be more of a sign the two are having a rocky relationship and TJ’s not willing to tell me (or anyone else) the truth of this. I just… I don’t like how open-minded her BF is to this. I really need to talk to them, but at the same time.. I don’t know
them.
..I guess there are two different types of open relationships? A committed and non-committed type? Maybe. But, whatever. Rant over.

I gave her what she wanted: time with me and some hot wild ERP. Hopefully this will get her off my back for awhile (the last time was a few weeks).
Anyway, let’s move on.
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Trying to fix my avatar’s face gestures
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A day before this night, I thought removing the ‘stand’ animation Atherian did from
the FX Controller would finally fix my ear gestures. Sadly it did not. But that’s not the only thing I’m noticing with this version of my avatar I have for JeroWorks 3.0: the only gestures that are working, are my eyes. Even the face move gestures are broken. I noticed this when I was in a call with catboy, and I was in VR and talking. I noticed when I said certain words, the visemes were causing spikes of texture to go into the avatar’s
cheeks (that’s the best I can explain it).
Catboy suggested to move all the animation clips from my working project, to this one. But I doubt this. I never once touched the main animations of the model. The only one that
did, was Atherian. He completely changed my StateParameters file to have less Ints and the like in order to give me more room. He criticized the way the model’s creator did
this.
But after what I’m seeing… I wonder if the creator did it, for a reason (and not that they weren’t thinking efficiently).
Maybe the model required all of that, to work correctly. All I know, is my regular version works perfectly (the version Atherian never touched). Of course, I haven’t uploaded it since and I’m scared to death if I do, it TOO will break (which will prove what I’m saying here is right). Of course, making a backup (a ‘test dummy’ if you will) as its own
avatar, would ensure I won’t overwrite the original.

But let’s say I did, and it’s not from what Atherian did, but from what I did with the project? Then at that point, it’s the FX Controller that’s at fault. Luckily, I have a backup in that (hopefully not also fucked up project folder) before the effort Atherian did for me (and then tried it again via help from the VRChat Discord.
All I would have to do is re-add the framework to match what I have, and that has a chance to fix the problem. Plus, it doesn’t have all of those animation clips of the poses inside of it. Though catboy says, those things wouldn’t be causing the problem. And it’ll be a good way to see if I even need those things to make the poses work.
Anyway, let’s move on.
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“Maybe Baddee was right…”
==============================================================
So I finally have JeroWorks 3.0 completed…. yet why am I not actually using it for its intended purpose? Like to watch movies and what not.
It’s simple. It doesn’t feel the same. I likely shot myself in the foot when I decided to
copy Jero’s textures and eyes over early (when the project was halfway done) instead of waiting until it was done. It’s just.. it looks so.. real. Like, he’s there, yet he’s also not there at the same time.
“A doll isn’t going to bring Jero back” also comes to mind. I refused to admit it for the longest time, feeling ‘this has to WORK!!’. Yet at the same time knowing it won’t. As time went on and the blog posts painted a picture of myself becoming more and more insane, I felt “this is stupid. Noone’s going to care about my struggles with this project, because I’m the only one that would be enjoying it!” Yet I would not stop. To be honest, I didn’t want to suffer through this alone, nor did I want anyone to stop me. It feels all my friends have turned their backs on me, and I have noone. I was forced to suffer alone.
Not many of my friends know about Malice and Jelly, and how they’re so ‘racist’. This is why I keep to myself. Plus I don’t want my words to paint a picture of Jero being a bad person (and ‘was never your friend to begin with’), when I know he’s not that.
I know Jero too well, for him to be a bad person. ..But how much do I truly know him? That question seems to have been answered in the next segment.
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A possible truth of why Jero left me.. that I overlooked
==============================================================
This… it’s this of why I didn’t want to make a blog post, yet I knew I had to. And from what I know now, I half feel “maybe it is time to finally let him go. I couldn’t be a good boyfriend, and now I can’t be a good friend”. Not to mention the thought of.. ‘ending it
all’ has come to mind.
But I’m getting way ahead of myself here. Haven’t even explained what happened. So there I am in VR, trying to figure out who I could join. I see Stray, who’s in a very interesting world called ‘Riverboat Ride’. The boat itself didn’t look like any paddleboat I’ve ever seen. Definitely not the Belle of Louisville, or the Delta Queen. It was a basic, generic style paddleboat.
However I finally figured out the name of it: the Spirit of New Orleans. So we’re on
the Mississippi River, likely heading South towards the Gulf of Mexico. Nice. At least it would be if the Mississippi River was made out of oil instead of water (what it looked
like).
So I was just chilling by myself, on the back of the boat (they got lots of areas for full body users to sit down). Suddenly got startled when I was notified someone who their name starts with ‘Jer’ (but it wasn’t who I was hoping it would be). So I guess I’m just going to be startled for nowΒ  on if I see anyone join that their name starts with a ‘Jer’ (for obvious reasons). But it seemed as if it was fate (or something else) that brought this very
person, to me. Their name is ‘Jermango’ and they have a deer fursona, and he was quite cool. He came over because it was quite laggy for him on the other side of the boat, and then tried to have a conversation with me. Me, being myself kind of wanted to.. well, keep to myself.
Eventually the ice was broken when he checked out my profile and chuckled over
my ‘job’ entry, but not to harass me, but to support me. “I’m glad there’s programs like this that exists for you folks. For if it didn’t, a lot would be living in poverty” he said.
I agreed with him. “You folks can’t help who you’ve become.” Hmmm. He almost feels
like Jero but in a new ‘form’. The only thing different, the guy’s 19. Yet he didn’t seem bothered at all with the fact I’m 45. If I see him again, I might friend him. He is, an interesting character I’d like to get to know more. Plus I really like his calm voice. I can almost feel ‘friend material’ with them.
A rather ‘funny’ thing happened later on when another guy named ‘Mexicutioner’ came over. He has the Nuisance tag, and I can clearly see why. Says he became Trusted and “got bored”. Then he sees me and asks “is this your boyfriend?” I quickly said “friend” then changed it to “more of an acquaintance”. Jermango looks at me and says (while doing
the “is that for meeeee?” sign with his fingers): “well I am your friend and I am a boy.”
Awkward. And he did this again when Mexicutioner said “you two would be a perfect couple”. I said “well.. we just met. But, you never know”.
Now you can see why I feel there might be ‘friend material’ here. He’s quite cool.

Later that night, most people had left (including the guy I met). I kept looking at my friends list… hoping and praying I would see ‘jeromeah would like to be your
friend’ pop up. Nothing. Sighed my head off. Decided to watch some YouTube videos I haven’t really had a chance to watch as I was so focused on the project.
Didn’t even realize Raccoongamer had joined me and was trying to find me. But I just happened to look up and saw a yellow name tag (which means a Friend). He eventually joined me and wanted to talk about a very strange subject: time. I wasn’t really in the mood to talk about it, only feeling “I wish I could end it without feeling pain”. But I tried to focus on what he was talking about.
Then I turned it to “well I believe more strongly in going back in time, rather than going forward. To fix the mistakes I’ve made in the past.. such as a lost close friend.” He knew exactly who I was talking about. So I gave him the same story I gave Mibit. A good thing about Raccoongamer is he’s willing to listen and not try to interrupt me.
And after I was all done, he said something.. that shook me.
“Maybe it’s just you weren’t seeing this from his perspective” he said. Everything. Fucking. Clicked into place after he said that. I. truly. AM. ..selfish. It all makes sense now. It had nothing to do with being forced to accept his opinion. This.. HAS to be the reason! And it didn’t make me feel any better. No, I felt worse. I truly felt I ‘deserved this’, because I am selfish.
Why didn’t this come to me sooner? Yet at the same time.. why didn’t Jero TELL ME? The only thing I remember, is him saying how he should “go back to being a stereotypical black guy”. It was back in 2020, how I felt our second time dating was faltering. But that’s the only time I heard him telling me anything about this. He never once told me to be careful if I have friends who are ‘racists’. I would’ve remembered, and told Malice to stop saying this around Jero. ..If he would had told me, I could had prevented this mess. And we would had still been friends right now.
As much as I want to disprove Raccoongamer’s claims over the fact Jero never told me this, I cannot as the rest.. fits so well with what happened, especially with how Jero saying I’m selfish. It’s not something he’s been wanting to say.. it’s something he clearly saw in me for not seeing this from his perspective.
He said he would try to talk to Jero, and see if it’s possible to restore our friendship. No offense to Mibit, but this approach isn’t working. It’s taking too long. I have to have someone get Jero to me, so we can finally discuss this like adults. I’m growing desperate to tell him, I’m sorry. But it is up to Jero himself if he wishes to talk to me. If he doesn’t, then I have… to move on. And hopefully no more missing him for six long months.
…But I just don’t feel he will. Not after this. Soon as Raccoongamer goes up to him and tells him about me, he’s going to feel I’m trying to make him look bad by telling all my friends. I know what I’m doing, which is the opposite. But I don’t feel he’ll see it. He’s too hurt by my actions.

Dunno if I should just delete what took 11 days to do (as it will never bring him back), or rebrand it as the new edition of Project ‘Emeriss’ (and use that instead). I dunno. I wish I wasn’t forced to have to go through so much effort.. just for myself to enjoy. It’s not something I can enjoy with my friends. They’ll never really understand, and I don’t blame them either if they call me insane or a ‘mad man’ (in a bad way).
I wish I could see something good come out from all of this. But it isn’t the fact we’re no longer friends… it’s how we’re no longer friends that hurts the worst. What makes
me.. me, is what caused this. And it feels like he ripped a huge chunk out of me, threw it on the ground and stomped on it. And that chunk was my happiness. All because, of my actions.
And I’m just supposed to.. MOVE ON FROM THAT?! Move on, knowing I can never speak to him ever again?! Knowing I can never truly say how sorry I am?! This is not like what happened in 2019. Sure it drove me to the point of insanity of how my heart ached for him. But I knew how to prevent what I did from happening again! I knew how to finally let go of him (on the 7th month).
This time I’m all alone. I truly. have. “lost him forever”. Not in a love sense, but in a friendship sense.

But enough self-pity. I dunno, what he’s going through right now while working. Does he miss me too? Does he feel it’s partially his fault as well (for not believing me)? I don’t know. I kind of want to, but knowing Jero he doesn’t leak out his feelings toward anyone. He ‘puts on his happy face’ to the world, trying to suppress all the negative emotions going through his mind.
Only once or twice, has his negative emotions broken through. I’m sure they had when he forced himself to unfriend me. But did he have remorse after calling me ‘selfish’?
No. I believe he feels relieved that I’m not his friend anymore. He’s finally done with
this ‘toxic dumpster fire’ in his life. He’s seen the ‘real me’, and likely agrees with Kepo.
But I bet one thing he said, was “good luck”. He doesn’t care if I commit suicide feeling I don’t want to hurt anyone else with my selfishness, because he doesn’t have to worry about it. He doesn’t have to worry about me anymore.
He’s free. The whole “wow you’re really selfish” is something he’s been wanting to say for a long time, but didn’t want to hurt me back then. However it’s not like what I did to him when we first broke up in 2019. He based his words, of what I told him in Telegram. Hell I’d call myself selfish after re-reading what I said. All I was focused on, was trying to “bring back the old Jero”. I wasn’t thinking about him. I was thinking about myself. I wasn’t being myself. I was confused, but I kept digging a hole deeper and deeper for myself everytime I hit Enter.
Words like “why lie to me?”, “I don’t care anymore”, “seems pretty cold”, “please don’t avoid me”, and “I want the old Jero back”.
…If I had seen this from his perspective, Most of the stuff I said here to him, would not had been said. But I was confused, worried.. yet also impatient.

Posted in Computing, Drama, Love Drama, Personal | Comments Off on Helping TJ out / Trying to fix my avatar’s face gestures / “Maybe Baddee was right…” / A possible truth of why Jero left me.. that I overlooked

The end of an era: OfficialSayon officially moving to Chillout VR

While I was doing Gimp work of removing the green screen and making icons for the project, troubling (but understanding) news came to me from Kovo. This tweet;
https://twitter.com/huggidungeon/status/1527741575660437505?t=ZvtsAzG-ZYZWOBjBFcagOw&s=19 | The end of an era, but the start of a (hopeful) new beginning.
Already, the emotions are mixed between long time supporters of Sayon and his work, and ones that feel Sayon’s ‘just whining about 3.0’.
Like these series of tweets between Sayon and an obvious 3.0 supporter;


The last tweet from this ‘Stella’ feels like “πŸ€·β€β™‚οΈ Ehh.. whatever. Have uh.. fun I guess porting to a DEAD game.”
This just… I had no words after those tweets. If only they checked out his worlds when there was time, they may be singing a new tune. But that’s just how I feel about the unfolding situation.
Sayon though, his reasons are fully justified in my eyes. He knows CVR is a ‘dead’ game compared to VRChat, but he doesn’t care about that. This isn’t a gamble he hopes will pay off. No, nothing like that. The truth in the matter here, is he just can’t in his conscience keep supporting a game that the devs have turned their backs on him (and all 2.0 content creators.. like myself). And for that, I support him 110%, and I will likely come back
to CVR (once the porting is done) just to do that.
Maybe if enough diehard 2.0 content creators move their work to CVR, the game could finally become the ‘VRChat Killer’ it was originally destined to be.

From this, I wish I could say “what better way to show the VRChat Team that 2.0 needs to be maintained”.. but we all know that will never happen. They have clearly made up their mind that 2.0 is ‘dead to them’.
Is it from VRC+ money? Or is it truly because of what Ruubick once said of the matter?


“That’s not how software development works.” Huh.. sure as hell has been ‘working’ fine
for ChilloutVR there, bud. Interesting, huh?
We may never know the VRChat Team’s true intentions for one day killing off 2.0. But whatever their intention is, supporting legacy content creators… isn’t one of them. And this isn’t even about “3.0 is awesome because it adds so much complexity that 2.0 never had!”.. it’s about the content creators. Without content creators, VRChat would be a dead game. I don’t say this as it’s obvious, I say this as it’s the TRUTH.
2.0, is the FOUNDATION.. of VRChat! When the game launched, SDK 2.0 was there. Unity versions have come and gone, but SDK 2.0 was there. But instead of maintaining their foundation, they find it easier to demolish it to the ground.

I can’t wait ’till the day 2.0 is finally destroyed. I’ll be there, watching the two general channels eating popcorn, with the obvious shitstorm and trying not to choke
with Tupper downplaying the entire thing. It’ll be glorious watching the devs try to calm people down.
Though of course, there will also be the horde of brainwashed 3.0 supporters backing the devs, and also the confused “HUH, what’s going on?!” people will be there.
I predict the outcome would have the devs getting away with it (as it is their game, their rules), but a LOT of people leaving the game (and hopefully removing their work) in disgust.
The only true way to show the VRChat Team that they need to keep 2.0 available, is through their budget. Once they see less and less people on (and less VRC+ subs coming in), maybe then they’ll realize they shot themselves in the foot with this move.

Never forget who kept you alive for years — the SDK 2.0 content creators.

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JeroWorks 3.0 (actual) day 11: It’s.. finally.. DONE!! πŸ₯³

Two things I want to say before I start this;
1. I told myself before I went to bed, how I “don’t need Jero in my life anymore if he’s going to hate who I’m friends with”. This isn’t confirmed (nor denied) by any means as I’m still waiting for him to respond to my Telegram messages (it’s been a week now). Though my mind really feels Jero truly hated the fact I was with ‘racist’ friends, and was trying to guilt trip me when he exposed himself even more to them.
…But I also just don’t want to believe it. That is not like him at all. I know Jero, and there’s just no fucking way he had bad intentions for this. But, I just don’t know. That was the
first (and only) time he has ever unfriended me (and even stopped caring in order to call
me “really selfish”). This is clearly different than all the times I’ve been without
him, and.. at times it feels like a nightmare that I just can’t wake up from.
All I can keep hoping for is eventually, Mibit (my ‘spy’) will be able to get ahold of him and see if he still uses Telegram. It will only be from that, which I will know if I have truly lost him as a friend, or he just keeps forgetting to check Telegram.
Though I just don’t see how he can ‘forget’ he has Telegram after what he said to me in it. I just.. I fear my gut might be right that he never wants to see me ever again. I just haven’t really thought straight since. Trying to stay focused on the project and losing my sanity in the process (like literally what Baddee said; “a madman trying to bring back his dead wife”).
Mine would be ‘a madman trying to bring back his once best friend’.
….Anyway, the reason why I’m even saying all of this is.. this morning, I dunno why nor how (and this might sound really stupid to you), but I had a very random dream that Jero was my friend in Discord again. And that he read my messages in Telegram…. and then I woke up and saw the harsh reality.

2. I need to get this project fully done today, for there’s another severe weather risk tomorrow. Mother Nature is giving me a break (yes it’s a scorcher out there as the heat index could almost reach the triple digits), so I need to take this as an opportunity.

EDIT: DONE with the icons! Take a look. Also I moved the project out of my avatar’s submenu.




They’re a little scuffed up, but at least the transparency trick I was given, works as expected. πŸ™‚
It was ‘fun’ to do them.. more like a pain in the ass. The main problem was trying to find a decent green green world (that has a mirror I can calibrate my FBT with). However I forgotten the Photo Camera has a Green Screen filter.
Getting the poses (even trying to self pose myself (mainly in the Snuggle poses)) involved a lot of trial and error trying to get the perfect angle.
The only one I.. well makes me laugh and also confuses me at the same time is the standing snuggle pose one.
Here’s the clipped image;

It screams “Pals 4 Ever!”, but this isn’t what I was aiming for! I wanted a SNUGGLE pose! The problem is my fucking Drex’s ear gestures are (still) broken. UGH!
Not to mention of the other two visual issues with this;
1. Why is the object shorter than me, when in Unity it’s the same size?
2. Why is the object’s feet in the ground? Didn’t even notice this until I was cropping out the green.
But.. it’s whatever. I also witnessed a few other interesting things with the project (that weren’t apparent to me until I was in FBT).
1. Being on my back or side and spawning in an object, the spawn position remains the same as if I was standing up. However this is also cool, because this wasn’t possible in 2.0. And the fact I can grab the object is even cooler.
2. Some of the Snuggle poses are missing their blush [FIXED].
Oh. yes. Something I still can’t believe that Unity actually.. allowed. Apparently, I do not have to convert all of these pictures I did (that I resized to 256×256 and then
to 64×64), into Sprites. I thought Sprites were all that the Icon system allowed, but it’s not! It works with all the .png files I did! That is awesome. One less step for me.

I think I can finally… finally start to wind down because the project is officially completed now!! YES! It’s DONE! FINALLY!! And this time I mean it!

Holy fuck it’s done! I’m so happy. Now I can finally go back to VRChat normally and visit friends again. TJ in specific has been getting quite.. lonely (to the point she’s been messaging me every day).
Also she did this, despite being in an open relationship.

*cough* I both find this a bit interesting and awesome at the same time. But why tell the entire server that you’re ‘my girl’?
Well, I did say I always wanted a girlfriend (to feel ‘normal’). Just.. this feels so weird because she’s in an open relationship. Can I truly call her ‘mine’? She seems to accept this.

There’s also some games I’ve played in the past that have gotten some really interesting updates I want to check out. Now that the project’s done, I can finally enjoy them.

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JeroWorks 3.0 day 11: The true finishing touches

Framework: COMPLETED!
Poses: SET!
Objects Grabbable: YES!
Unity: CAN GO TO HELL! πŸ–•
Project Status: BUG FREE (right now…)
Benie’s happiness: VERY!
Project: COMPLE… not yet
Redoing Submenus: THEY’RE CONFUSING!
Adding icons: BECAUSE SDK 3.0 ALLOWS IT!
Mother Nature wanting to ruin my day today with a damaging/destructive wind
threat: FUCK!! πŸ˜“

So yeah… today’s not the best day to do work on the project as I have to be very focused on the radar. I was ready to do a few things to fully finalize the project: give it that ‘cute little bow’ (sort of speak) to tie it all up with.
And it would be mainly for ‘the sake of visual clarity’.
Hmmm… maybe not the best way to phrase this. But hopefully you get the idea. Since catboy said I can organize the objects by certain categories, I thought “why not do the same thing for Submenus? To better organize to myself which pose does what.”
It’s the way the VRChat Team did the radial menu system for 3.0. I’m not a fan of the whole ‘pie chart’ style when it comes to this project.
But I guess I’m just not really used to the fact I don’t have to have a main avatar per each pose category like I did with 2.0. I do like it, don’t get me wrong. It’s just.. look. Look at this mess!
By the way, credit goes to Av3 Emulator for showing the Radial Menu as it looks like ingame.


Look at how disorganized this looks!! I really wish I had better control over what goes where, when it comes to these clunky radial menus. Plus you can end up misclicking if your thumb isn’t where it’s supposed to be and you’re in a hurry to conduct your
tests.
So this got me thinking… “how do I better organize this to make more sense for myself?” And I came up with an idea. Check out this diagram;

What do you think? I feel this is better organization, better filtering for me to pick the right pose for my needs and wants. Though I might just take the main JeroWorks 3.0 submenu out of BTDrexouium (since it has nothing to do with the avatar itself).
And this will even be better, once I (eventually) upload an actual avatar version of the object, go into full body and get to a ‘green screen’ world, and take some pictures of myself posing (as if Jero was actually doing it for me). With these more visual indications, my mind won’t be so confused which pose is what.
The only reason that’s stopping me, is how.. how I can’t seem to do transparency the
way VRChat likes it for its icons. I was told how to set up a base, but they’re under the assumption I’m not actually using ingame pictures (that are cropped out via the green screen world). I just dunno if it’ll work in my favor, or if there is a green screen world that I can hide my avatar’s shadow.
I just need a color I can easily crop out with Gimp, instead of a typical background.

But like I said, severe weather comes first for me. But thankfully, I dodged a lot of bullets and the MCV is finally out of our area. ..Whew. No severe weather or storms for awhile.
Unfortunately it took until almost bedtime until the all clear was given. So a day wasted due to bad weather (and my fear of “doing something else what if a storm sneaks up on me?!”)

But I did manage to get Jero’s VictonRoy model ingame as an actual avatar for my needs. It doesn’t have any gestures or anything a typical 3.0 model would, but seeing how the model is 2.0 (and I’m only going to use it for mainly one purpose (all because Jero’s no longer my friend)), it’s not a problem.
Though I did have a LOT of trouble trying to get it uploaded. The SDK was bugging out. But it was the old Poiyomi shader version (I ended up removing it and
getting XSToon3 (what my Drex uses) just for the model to have something it can use). As said, the upload is only temporary for pose/icon making to give the
main JeroWorks 3.0 submenu a custom icon of ‘Jero’ waving at the camera. I’ve had this idea for some time while the project was half completed.
Then after that, I can use the object poses (and me in full body) to get the rest of the icons I want. That is the plan for the custom icons.

Posted in Computing, Drama, Personal | Comments Off on JeroWorks 3.0 day 11: The true finishing touches

JeroWorks 3.0 day 10: The final changes to full completion… (I hope)


Not THIS time, future Benie! For past Benie made a backup. There’s just no possible way you could screw this up so bad you’ll need to request help ever again (with this project)!
…At least.. PLEASE don’t fuck this up, current and future me! πŸ™ I don’t want to have to go back to them again!
The only thing that worries me is the new Reset Target. Like, will it work with my other clones (in getting the rotation right and stuff)?
And.. 😲 well YES!! Yes it will! πŸ˜ƒ Huh. I didn’t think it would work! But here’s the proof!


I’m happy. Now to just do this 9 more times for the others.

EDIT: JeroWorks 3.0 completion chart (this will be updated)…
Readjusting object orientation between current Reset Target and new
one: Both ‘Standard’ and ‘Snuggle’ poses COMPLETED!!
Rebuilding framework STAGE 1 (changing ‘ON’ object toggles): COMPLETED!
Rebuilding framework STAGE 2 (adding new “Grab State” to object
toggles in Animator): COMPLETED!
Upload fixes to existing project ingame: UPLOADED
Testing objects ingame TEST 1 (spawning): PASS
Testing objects ingame TEST 2 (grabbing/placing): ISSUES DETECTED!!
Testing objects ingame TEST 3 (despawn/reset): PASS
Testing objects ingame TEST 3.5 (spawning another object despawns previous object): PASS
Make an actual avatar of Jero’s VictonRoy model and use it to take pictures for Submenu icons in a ‘green room’ world: …OPTIONAL, not required for project completion.

The next worry is the ‘Lay Down (side)’ poses. But if they behave, the others will.

It works too! But grabbing these specific poses is going to be.. weird. I’m going to redo the grab point for these, so I won’t be ‘trying’ to break my wrist in VR. That shit’s painful. πŸ€›
Oh. I forgot to set the Receivers for the ‘Snuggle’ poses. Well fuck, that’s extra work that has to be done.

…Okay! The objects have been aligned to the best I can, and the framework has been edited to support the changes. There is only one. last. thing. to do.
Upload the fixes, and test in VR. Here. we. go.
And… well. Ok it works, but when I grab the object, ..it rotates 180*, forcing me to turn my wrist 180* to fix it. And even the Idle Pose is doing it.
Going to apply another fix here. This one will rotate the grab point 180*. I dunno if this would actually fix it but it’s worth a shot. And if not, then… then I might have to
get catboy involved again. …AND I’m going to have to get catboy involved again. Fuck YOU Unity!!

EDIT2: I have a fix in place from catboy that I just got done fully applying to all of the objects. Also, new stuff!

The objects are now in their own little containers, just like adding a standard object to your avatar.
And here’s one part of the fix.

Since some of these poses are not exactly ‘normal’ for the SDK to handle, the Parent Constraint now has these additional options where I can better control just how I want the object to show up (and be grabbed). The whole thing can really destroy one’s mind though. This is likely not something I’ll remember several months down the line how I did it (much like coming back to Factorio and being confused what the fuck you did).
Catboy also warns me to “stop thinking your project is going to be bug free. I know how bad you want your project to work, but Unity will always present bugs. Unity is just, not stable. But I don’t mind helping you fix them.”
So Unity could brick my project even from adding icons. That’s why again I say the project is being held together by duct tape.

Anyway, time to test the fruits of my labor. …And after an hour re-fixing and re-testing, I got it into a form I am (finally) HAPPY with! Though there was one time where I almost swore Jero himself was trying to send me a message (as most of the objects were staring at
me, despite my best efforts to fix it).
But it was just me undoing my fix and not even knowing. The ‘Lay Down (Back)’ object was staring at me, and I was rotating something I just fixed instead of the object itself. And now they’re no longer creepily staring at me when I spawn them.

Posted in Computing, Drama, Personal | Comments Off on JeroWorks 3.0 day 10: The final changes to full completion… (I hope)

Outside of JeroWorks 3.0…

Before I get back to work on my project (to eventually complete the thing). I felt right now was a good time to go over some things. I feel I owe this to you folks, from my descent into madness yesterday.
First and foremost, I realize I’ve been so focused on the project’s completion that I no longer been focusing on my actual friends in VRChat who are trying their best to be there of this difficult time for me (being Jero-less).
So, I want to fix that by talking about what’s been going on outside of the project. Especially with what Malice has been recently dealing with.

I’ll start by.. one of the reasons (but not the main reason by any means) I’ve been so focused on this project’s completion. It’s pretty obvious by now if you’ve been with me since 2018. that I don’t even need to mention him by name.
Anyway, I noticed he didn’t block me in Telegram.. at least Telegram itself isn’t telling me this. Since Day 5 of the project, since I took this picture to show off I finally got him in the game and his emissions to (finally) work..

It made me really think about the project’s true purpose. “Maybe Baddee was right” kept coming to myself. I felt.. annoyed. Not for Baddee, but for.. Jero. If what happened, didn’t happen.. I wouldn’t really have been pushing myself so hard to get this project going. This thing, was originally supposed to be when he isn’t always there. Jero himself had said
it’s OK for me to feel like this. I’m not hurting anyone with it, just like Project ‘Emeriss’.

Since I took this picture, I really wanted to message Jero. At first, I once again.. tried to change his opinion about the whole ordeal. It wasn’t until later, when reality hit me that this.. WAS my fault (despite what Malice and Baddee said that night). I began to feel remorse for what I’ve done, instead of “ok, he chose this path. It’s whatever”. No, I just couldn’t feel that. I felt the “I should’ve/shouldn’t of”‘s flooding my mind.
Deep down it still pisses me off Jero felt like this towards my friends, and wouldn’t listen to me. I’m not going to lie there. But on the other hand, it’s what he also said about how I don’t like Mibit for the way he acts. I said to myself “would you like it if Jero said this
to Mibit, trying to make you change your opinion about him??” …No. No I wouldn’t. And that’s when it finally hit me hard, that I fucked up.
But I didn’t know how to tell Jero, that I would get my point across as simple as
possible, with as little words as possible (that I was truly sorry for what I did to him). Eventually I felt “no. No. Just.. leave him alone. Maybe he just needs time”.
Started to think of another option. Mibit. I wonder if Jero’s been on since what happened. Yet why should I care? ..I care, because even though we’re not (actually) friends
anymore, I still value him as one, and care about his safety.
I talked with Mibit (ingame) about the whole ordeal. It took a long time to explain as there were a lot of things where he just suddenly assumed something that wasn’t actually happening. And I absolutely love the way he said that I “will apologize to him” (but he was still trying to understand). He now fully gets the situation, and I’ve been asking him to check up on Jero for me (but without mentioning me).. to see if he’s still OK.

It was around Day 7 of the project when I was at Waffle House. It was sad to not be messaged by him. Just didn’t feel the same. Suddenly, words of what to say to him began flooding my mind. Since this is my fault, then why not show it? Yes it would feel
like ‘caving’ against how I feel about him towards friends who aren’t actually racist, but I had to find a way to ‘bring back the old Jero’ (and not through the project). When I got back home, I started typing a formal apology. And of course I was overly explaining myself and it went to several paragraphs of how I feel “I shouldn’t had done X. I should had
done Y instead”.
But at the same time I wanted HIM to also understand.. why in the fuck didn’t he just block them and move on?? Why block ME?! I’m not the one that’s racist! I’m your friend!
That’s when I started thinking of an alternate scenario that would be very much unlike him: yee ole “make your choice, either them.. or me.” At this point.. anything’s possible. I prayed this second, toxic version of Jero wasn’t true. Because this would prove, he was truly never my friend to begin with (over the fact he said I’m “really selfish”). NO ONE, has ever come up to me and said that to my face. And for it to be Jero of all people?!
…Now you see why I want to keep hoping and praying it’s just both of us who weren’t really thinking straight at the time, and sending this.. maybe we can resurrect our friendship.
After sending what I wanted to say (and finally giving him until my birthday to respond or I will feel by then he clearly doesn’t care about me anymore), I asked Mibit to see if he can (in a subtle manner), ask Jero if he still uses Telegram. His idea is to simply ask Jero to add him. Depending on the answer he gives him, would tell me one of three things;
1. He’s delibertly ignoring my messages/has me blocked or muted.
2. He’s uninstalled Telegram from his phone and/or laptop due to what happened (or he had to make space).
3. He simply just hasn’t checked his Telegram in a long time.
Personally, I want to say it’s the 3rd option. Because he even told me one time that he doesn’t check Telegram that often. I just don’t want to feel he’s delibertly ignoring me. I don’t know Jero to hold grudges for a long time.



Going to the second topic I want to discuss: Malice. I’m not going to lie: I want to blame him for what happened with Jero. But at the same time I cannot, for he was just.. being himself, you know? That’s not something he can help with. Plus, Mibit said to me yesterday: “I think Malice will calm the situation down by explaining his
heavy NSFW mature adult content server”. Yet why would Malice even want to help me? Besides, he has his own issues to deal with (life/work/a BF who isn’t really following the whole rule of commitment/losing his dog/his game on ROBLOX). He doesn’t need to be dealing with the mess with Jero. Sure, he and his BF indirectly caused it, but it was still Jero’s choice of how he responded to it.
I don’t want him to get involved with this in any way. He doesn’t need the stress ontop of what he’s going through already. He’s going through what my mother’s been going through with my deceased father (for two years), with the dreams and seeing the dog there but not actually being there (and likely wishing he would just end it all). If only I could feel his pain, to properly be there for him and know what to say. But I can’t even do that for my mother.
If you want to truly know how much he misses his beloved pet, look at his profile picture.


That’s his dog. πŸ™ Malice is really hurting.
And it didn’t get any better for him of what he said yesterday when I was getting help
from catboy with the project, I really wanted to be there for him but at the same time I had to focus on the project (at that time).
And THIS is why I’m making this blog post, to pause the project to say what’s been going on outside of it.. to show I still care for my friends. He lost a friend as well (via unfriending), that he had for two years. But from what I’ve seen, this friend was toxic towards Malice… this friend, was like me. Yet he said the friend wasn’t toxic. ..Yet also said that he “helped him the best I could”. But what even hurts (me), is he said to the person that he “will TRY to always be there”.
Similar to what Jero said to me, which is why it hurts. It hurts in the “I’m a bad
friend” sense. Malice doesn’t sugar coat it. Jero does, which is what I don’t like. Wrapping bullshit in a pretty bow, does not make it any better: it’s still bullshit. I just wonder
if Jero, after four years, was finally honest with me when he said I’m “really selfish”. In a way, I hope he was. Because I’ve grown out of expecting friends to always be there.
..I just wish I could grow out of the other things that make me toxic (and feel glad about it).

.
Right. That’s all I wanted to say about this.

Posted in Computing, Drama, Love Drama, Personal | Comments Off on Outside of JeroWorks 3.0…

JeroWorks 3.0 day 9: Ahh shit, here we go again!

*yawns*
Welcome to Day 9, of myself trying to fully complete JeroWorks 3.0. I’ve learned a few things today, such as what a ‘little’ Rexouium-shaped ‘Birb‘ told me of how to make backups of my project folder in an efficient manner. This is the only true way
to ‘unfuck’ my work.
“Always remember to backup.” -Some random person

But what I haven’t learned, is why in the FUCK the Contact Receivers are ignoring
my Transform settings. This behavior is baffling the helpers as well. …That’s not good. If they can’t help, I’m screwed.
Though I was forced to expose the project to show them proof where I put the objects
in, where I put the Transform settings, and where it’s actually grabbing. They suggested to delete the Reset Target and re-add it. That didn’t fix the issue. Clearly I fucked something up so bad with that ‘idea’ I had. πŸ€¦β€β™‚οΈ
One helper said “here’s an idea. Do you have a backup of your Drexouium somewhere that you made no changes to? Restore it and link your existing framework to it, and see if it happens there as well.”
So this would be my 3rd attempt. As they say.. “3rd time’s the charm”. Let’s hope it happens here as well. …AND it didn’t! It still grabs at the object’s origin point! One good thing is the issue of it showing up at spawn, is gone. But a NEW bug has replaced it! Now the object isn’t resetting to its origin point when I turn it off! It uses its last location instead.
The only thing I can think of, is because I was.. rushing to get this fucking thing in a test state. I guess you can tell I’m getting tired trying to fix these bugs. I seriously need
another Atherian-like person to sit down AND HELP ME in a call!!! I’m sick of having to ask for help, and waiting hours! It’s getting ridiculous! I want this fucking project DONE NOW!!! It’s been over a WEEK!! 😣
…Please, God. If you’re listening. PLEASE let someone who knows how to do this, show up and be willing to let me call them, so I can finally FIX THIS INSANITY!! I don’t care
if I’m ‘forced to expose my project’ anymore! I WANT THESE ISSUES FIXED!!! πŸ˜–
Half of me feels like stepping away from this project and cool off, while my
other (determined) side says “No!! ..Must fix issues! Must.. fix.. issues!! Must.. make.. JeroWorks 3.0.. WORK!!” And no, it has nothing to do with Jero himself. It’s me, putting my mind to something, and expecting results for my effort.
Or just going insane at this point.

The only thing, I can think of at this point…, is the Reset Target has a lot to do with where the object is (actually) being grabbed (in relation to the Transform). Something, is overriding the Transform.
It could be the angle of it. It could even be the framework bugging on me.
I just.. I’ve already said my peace. I need. someone. to call me, and look at this mess I’ve created. Showing pictures, and them trying to explain, is not solving the issue anymore. The only thing that will, is them seeing my project in real time. Then they’ll be all “OH!! I see the problem! Try X! That should help.”
This is what I need at this point. No more having to explain my issues. No more asking for help. I need someone that can help me, in a call. Someone I can speak to. ..This is the only way to fix the issues now (or tell me “I’m sorry but what took you over a week, 3.0 won’t do for you.”). And in that case, I’ll say.. HELLO 2.0! I missed you, bud! Let’s fire up World Fixed IK and Final IK, and do what I want.

 

EDIT: I had time to calm the F down and tried to help who I could. One person was using the wrong Unity version, another person’s all “I want to learn how to build avatars but I’m also willing to get commissions”. And I said “there’s several websites out there that will do commissions”.
Turns out the person is a complete newbie to Unity. Hasn’t uploaded anything. Ahh the memories of uploading my first avatar, before you didn’t have to be a ‘New User’ (because the Trust & Safety system didn’t exist back then) to upload. How they thought I was trying to retexture, and one guy was like “I think all he wants is to upload the avatar”.
Good times, good times. But enough with the trip down memory lane. One user
named ‘catboy’ tried to help the person. Why am I naming him? He’s the one that helped me in a call.
He told me he’s been wanting to help me for awhile but couldn’t, that what I wanted
was “big brain time”. But he was willing to listen as I explained the entire idea of the project. He also didn’t really think of much when he saw the names of the clones, and even said “Jaro”. Was a bit interesting. Glad I can trust him with such an important (to
me) project.
There were a few times where it felt he couldn’t help me, until I said “here, let me get in VR to show you what happens”. When he saw that, he said “Yes, I believe I know how to solve this. In theory.” The fix was actually quite simple, which I will have to apply to all of the
objects: take the Jero clone and position the Contact Receiver’s transform where it’ll be sitting on the palm of my avatar’s left hand.
When doing this for the Idle Pose one, it was the rock that killed both issues!! WOOT!! “But I see an issue here. I might be able to work out a plan that will prevent your objects from ever spawning at world spawn again,” he said. I was quite excited of this news as he pulled up MS Paint and started drawing out ideas for him to understand how to place this into my existing foundation.
The idea be eventually came up with was.. ironically similar to the idea I had for the
two Snuggle poses (but with a much less risk of fucking up the project). Add a second reset point, infront of me. But this one won’t mess with the original. It started with changing
the ‘brains’ of the foundation a little.

And also this..

And finally, this (which really.. was confusing that he wanted me to set the object like this). But this is where the new reset point is.
I’ll fix it later though.

After those three things (really using the number ‘3’ here with JeroWorks 3.0, aren’t we? Feels like I’m marketing my own project, which I’m not), it was time to go back in VR and test.
At first it didn’t work, but he had a fix for this (which is the New State of the second picture). He explains how it “relinquishes control of Parent Constraint” for me to grab it. And after the quick fix..

IT WORKS (again)!! Dude, you’re awesome! Thank you thank you THANK YOU!! πŸ€— You saved my project, and my sanity! πŸ˜„
I loved how extremely patient he was with me. He really had the same “let’s butcher some issues” attitude I did.

With it once again fixed, as I said I’ll need to apply the fixes to the remaining 10 objects. But I’ve made a project backup before I start work on that, to make this ‘Benie-proof’.

Posted in Computing, Drama, Personal | Comments Off on JeroWorks 3.0 day 9: Ahh shit, here we go again!

JeroWorks 3.0 day 8: Project.. COMPLETED!!! …Maybe?! ..Fuck no. Not yet. 🀬

After 8. long. days and feeling at times I was fucked, I’m happy to report…

JeroWorks 3.0 is COMPLETED!! πŸ˜„
I did what I was hoping would be possible, all thanks to the VRChat Discord. I no longer need their help! Just got a few things left to do on my end. Everything works exactly as I want!
..Well, maybe not everything. The only problem, is I cannot have a ‘toggle lock’ to prevent myself from accidentally clicking on the object. Noone’s learned how to do this. Maybe it’s just not possible. Atherian knew, but the project was so messed up it never worked. Which is why I felt I should try again asking for help from the VRChat Discord, and I’m glad I took that plunge.
Especially when I don’t — and I mean no disrespect to Atherian — having to reach down in order to reset the object. Atherian tried his best and I am still grateful for his help. He never really did his sword work like this, and I’m pretty sure he wanted to tell me “this isn’t guaranteed to work, just letting you know”.

Today, my mother wanted to ‘get involved’ (by almost constantly wanting me to get off my computer and help her) of me trying to figure out why the Grab Object Disable wasn’t actually.. disabling. Not to mention I am really starting to get tired having to explain everything I’ve done that lead up to the issue. I wish Discord had a way where you can do chat transcripts for helpers to read, that way they’ll see everything since Day 1 of your issue and be able to assist more efficiently.
Anyway, the help was a bit confusing (possibly as confusing as last night), but some parts of it begin to push through, such as to go back to the previous configuration I had but do it differently, like this.

Then use the Bool I set up where;
Object Grab Disable > Object Grab Off: True
And back.
After testing, the toggle lock was working in reverse (enabling Parent Constraint instead of disabling). So I reversed the conditions and that got it working. But the moment I did a gesture.. the object jumped to my hand. After reporting my findings, the person
said “ohh, that’s actually normal behavior. I’ve never found a solution to stop that.”
So the toggle lock isn’t going to work. FUCK. What the fuck do I do NOW?! Someone else came to my rescue, saying “did you try a Contact Receiver inside the object? This way the grab will only respond if you do a Fist when near it.” Remembering that’s
what Atherian did to make the grab work, I thought “alright.” Went back and forth trying to figure out how to set up the configuration. I cleared the settings Atherian did and eventually went with this.

I did not need a ‘Custom’ for the Collision Tag. ‘Hand’ was already available. And the Parameter below is what will be used for the next step. Which, finally turned into
this.

“Wait. Why does this look familiar?” you might be asking yourself. Well I really have come full circle with this. Heh. Basically, I had to remove the old bool as it doesn’t work. But I did not fully know I absolutely had to do this (nor did I know not removing it would cause problems). More on this in a bit.
Between Object Grab OFF and Object Grab ON, is another condition: the parameter I set up in the previous step. Was told that to ‘true’ and I’m all set! But I had this set with the previous configuration.
I tried to use Av3 Emulator, then spawned the object. And it was in my hand and wouldn’t leave. The only way it would leave was using the bool. I was told I “wouldn’t need it” but I wasn’t understanding what the person meant. I felt they weren’t listening to me, when this was the only way (from what I was seeing) that worked. They finally explained it in a language I could understand, and that’s when I finally removed the Bool.
Sure enough the issue stopped happening after reconfiguring the layer to what you see above all of this (and then removing the Bool from my ExpressionMenu and StateParameters).

I then did another test using Av3 Emulator (now learning where I go to test gestures), but I couldn’t get Fist to grab ahold of the Contact Receiver. It was clear to me, Av3 Emulator wasn’t going to help me test this time and I would need to actually get into VR to do it. So I did, and it WORKED..ish! I could grab it, but releasing it was bugged a bit. There was a hell of a delay between Grabbed and Ungrabbed, where most of the time it would be stuck in my hand until I did another Fist until it finally let go.
Reported my findings and was told to “disable ‘Has Exit Time'”. Problem is.. it’s already disabled! ..Heh. And then I remembered doing something that I never expected to be causing the issue but it clearly was. For ‘Object Grab ON > Object Grab OFF’, I did the same second condition but set it to False (thinking I needed it). I removed
it, uploaded, and tested again.
Check out the results.

IT WORKS!!! πŸ₯³ I did not need that second condition afterall!
Project completed. I just gotta be careful not to grab that area if I don’t mean to while doing Fist. ThoughΒ  I’m thinking of putting the ‘grab point’ on the object’s head instead of the back of the neck. I feel like I’ll have more control there. I dunno.
Though the fact I can set this per object/pose is very good. That’s something which would not be possible before. The other thing I need to do is re-readjust where Reset Target
is.
Before (the way the object was attached to my hand by the feet), I felt concerned I would have to literally put my hand to my floor IRL in order to place the object. This is no longer the case, now I can pick it up and put it however I want.

…Yet I ‘wasn’t happy’ yet. And now I’m paying for it. It seems the framework of this project is being held together by duct tape, and I can’t tape it back together.
What happened is I saw these two poses.

And I was thinking if it would be possible to have a second reset point, then swap reset points when only using these two poses. ..But both Av3 Emulator and VRChat hated my brilliant idea.
1. I could no longer move my main avatar when using Av3 Emulator in Play Mode. What was worse is when I spawned an object, I could drag IT instead of my avatar.
2. In VRChat, the object was ‘floating away’ going left, similar to what I saw
when Atherian was testing ideas.
I thought I had bricked the project and it made me very sick to my stomach, but I discovered the problem and undid the entire ‘idea’. It was trying to set a position when I was doing the switching, which was fucking with the object spawning.
…But since then, I ran into two additional problems (which still persist at the time of typing this).
1. The object spawns at world spawn, instead of at me. I read that it’s “going to happen”. My spoiled side says “Make it STOP DOING THAT!!!”
2. The Contact Receiver is now malfunctioning. Instead of the grab point being at the back of the head of the object, it grabs the object at its origin point. This is also affecting the idle pose object.
The second issue, makes. NO. SENSE. I looked up some documentation on the script, and from what I see, it should be working! There is no Root Transform set, and it says “If empty, we use this game object’s transform”. ‘This game object’s transform’ is the Receiver object that’s a child of each object. Ergo, the transform.. THIS thing!

..is what isΒ supposed to be used to grab the object. But instead.. it’s grabbing HERE!!

This is the origin point of the object (aka where the Reset Target is). This is what it’s grabbing, instead of the Transform. When I try to reach for the Transform point, it switches to the origin point!
UGH!!!

DAMN I wish I knew where I fucked up, so I could undo it!! Yet I’ve already undone everything I’ve done before this happened! And the issue is PERSISTING!!
I’ve tried to move the Reset Target out of my left hand and back where it was originally. But that made things WORSE!! It had assumed the ‘hand’ is my avatar instead of my avatar’s hands, and it parents to me instead of my hand!
Why?? Why couldn’t I had just been happy with how things were!? WHY?! …Though I think I ’caused’ the issue anyway when I started setting all the Contact Receivers with the same info as I had Idle Pose set. The framework could be freaking the fuck out in confusion when it’s seeing all of these receivers, and not knowing which to latch onto. But again the VRChat Discord is so fucking dead right now.
God.. why did you give the VRChat Team the intelligence to come up with SDK 3.0?! If it wasn’t for the Drexouium, I would likely be using BTD 3.5 for JeroWorks.
*sighs* I pray I’m able to get the help I require, to finally get every. single. damn bug out of this fucking framework, so I can actually ENJOY the reason why I did this
project.

I had thought of transferring what I’ve learned here to Project ‘Emeriss’ (and make an upgraded version of it).. but the fact I keep having issues with the framework of the current project here (when I thought I was DONE), I dunno if it’s worth it.
Plus, who’s to say it won’t just break AGAIN after I get help?! I am clearly asking way too much out of 3.0. That, and/or not having the smarts to make the correct repairs to the framework (where I wouldn’t need to keep asking, and explain what I want to do over, and over, and over again).
My patience is starting to wane for 3.0.

To you folks.. and the VRChat Discord. For tomorrow is another day (of hopeful fixes that will likely break later on when it’s my turn to do the rest and I end up getting ideas).
I almost wonder if this is purgatory for my sins against Jero. ..Never ever
getting JeroWorks 3.0 fully done (to a point I’m fine with it).

Posted in Computing, Drama, Personal | Comments Off on JeroWorks 3.0 day 8: Project.. COMPLETED!!! …Maybe?! ..Fuck no. Not yet. 🀬

JeroWorks 3.0 day 7: (Not) worth the Weight

Can’t believe it’s been a week since I started messing with this. Today was a
bit.. interesting (and one time it got a bit scary), and then we had a bit of a “this is
why 3.0 is so much better than 2.0. Benie you don’t know what you’re talking about”. But I am SO CLOSE to getting this project done!! I can taste the completion.
This day, I went back asking why (and how) the Parent Constraint OFF animation isn’t actually.. well, doing its fucking JOB. I also installed this thing that I once heard about literally in this chat, that you can use to solve most “works fine in Unity but not
in VRChat” issues. In my case, this issue was happening both in Unity and in VRChat.

It’s a tad bit clunky (especially when I had to self-learn certain things), but it does its job. I can’t exactly say “I want to see if (Gesture Here) is working” (don’t really see how to go about doing that). The closest thing I can use to test, is this;

This showed me ‘Parent Constraint OFF’ is trying to fire, but it’s not actually disabling the constraint. Like.. what?!
And when I went to ask why and also said “Av3 Emulator showed me this was going
on”, the person’s like “wait, you use that? I heard it messes up your toggles. I stopped using it. …I hope you made a backup.” Feeling a bit fearful I may had just fucked up a week’s worth of work, I tried uninstalling the program hoping by getting rid of it, it would get rid of any fuckups. The person said “no, they’ll still happen even without. You’re screwed now.”
…I didn’t want to believe it. Then the realization of “no, YOU hold up there! This issue was happening even before I installed this! There’s NO WAY this program would had caused the problem” came over me. The person stopped talking after that.
I continued to wait for help, occasionally having the fear if I did actually fuck up this thing as I made changes using it. I kept trying to suppress it, but everytime I asked I kept feeling it.

Around midnight (during a total lunar eclipse), the person who helped me before showed up. I decided to DM them, hoping they’ll be able to help me. Thankfully they did, and now I will reveal the ‘hilarious’ point of the title.
“Err. That layer doesn’t have its weight set” they said. I looked and… oh. my. god. Are
you SERIOUS?! I set the Weight to 1, did some testing.. and it works. After all of that, I forgot to set the damn weight to 1 in that Layer. Also they said Av3 Emulator isn’t dangerous to use, and the one that told me this “doesn’t know how software works”.
Now I have 100% proof that program didn’t do anything to the toggles.

…So, there is one last thing I want, that will tie this project with a neat little bow.
I want to have a toggle (a Bool) that I can turn off this thing, where I won’t accidentally grab the object. After I bit I got.. well, half-ass (probably tired) help.
I was told to try something like this (that I don’t know if I did it right)..

But how to link it is where the half-ass comes in. The person said to “link Disable to ‘Grab enable’ and ‘Grabbed'”.. WHAT?! There is no ‘Grab Disable’ or ‘Grabbed’ state listed anywhere! And when I asked him “so like this?”, no response. No help afterward. All of the helpers are asleep or doing whatever.
This sucks.

It was getting close to bedtime when a helper finally showed up. And holy fuck did they get swarmed by askers (like me). They tried their best to help me, suggesting I try this instead.

What’s better than one Object Grab Disable? Two Object Grab Disables! ..Even though I wasn’t really getting the point of this. Infact I felt this ‘help’ was giving me a splitting headache.. not something I need when it’s bedtime.
It became 5:30am. I could feel my body and head feeling..

Ugh.. fuck this. I’ve waited all day. It isn’t worth losing sleep. Told him I appreciate them trying to help me but I really need to get to bed, and that’s the only thing I said. My body was about to collapse.
I’ll deal with this mess tomorrow… right now, must sleep.

Posted in Computing, Drama, Personal | Comments Off on JeroWorks 3.0 day 7: (Not) worth the Weight

JeroWorks 3.0 day 6: …No help today

As said, today has been a (very) slow day in the VRChat Discord’s #avatars-3-help. Not many helpers. It seems to be a reverberance of when I ‘killed’ the chat for asking too much. Guess most of them are out or having fun in VRChat (or elsewhere).
Last night was not a fun time for me. I had told Mibit of the entire thing as I was
curious if Jero’s still around. It took awhile until he understood what was going on, and the answer is no. He’s been working. That’s good at least. And Mibit feels to just
give Jero some time. Yeah. Best not to bother him.
And then Malice joins. I wanted to show him JeroWorks but I also held back to not be disrespectful as he’s still hurting over the loss of his dog.
As they were talking, I noticed an issue with my avatar: the ears and tail weren’t working right. “Shit… I’m gonna need to get help with this” I said to myself.

It’s now nearly 10pm and I’m not any closer to getting this issue fixed or getting my request done. The chat has been rather slow, and now it’s rather dead. To the point people that are asking questions, are no longer asking. And there’s no more helpers. It’s like everyone’s playing VRChat, or doing something else. So I likely won’t get ANY help. Maybe noone’s done what I want to do.
Plus I gave up trying to get help with my main avatar. Someone said “you likely fucked up the avatar”. And when I asked “how do I un-fuck it up?” I got no response. ..But I don’t think it can be un-fucked. I looked at the copies of the FX Controller I have (the ones before I started messing with the project) and…. I don’t see why or what’s causing the issue. It doesn’t make sense. From what I’ve seen, I did not fuck up the FX Controller. I think it’s the scene (or the entire project) that somehow got fucked up. It happened somewhere after I fixed Jero’s emission, and all I did was disable the clone I was working on and.. now it’s fucked.
Can’t ask Atherian to help me. Dunno what to do.

EDIT: Well…, never say never! Not in this case. It’s now midnight and I decided to one more time ask again (feeling this would be my final time for the night before deciding to get on VRChat instead).. and I got someone!! The process is similar to how Atherian did
it, except different.
1. I was told to make ‘a separate layer’ which would serve as an auto-toggle once I grab the object.
2. I’ll be using the Reset Target instead of the ‘DestinationLeft’ Atherian did.
For the 1st one, I needed to make a ‘World Constraint ON’ and ‘OFF’ animation, and use it instead of my current setup. So the Int will only be responsible for spawning the clones. That means I got to remove the responsibility of all of those
Then I ‘make a separate layer’, like this;

However, there’s an issue with this (that I’m still waiting for a response). The animation that is supposed to turn off the Parent Constraint, is not working. The object stays attached to my hand.
Sadly the one that helped me left, so I asked and asked and.. nothing. Hopefully tomorrow’s a better day.

Posted in Personal | Comments Off on JeroWorks 3.0 day 6: …No help today