JeroWorks 3.0 day 4: Another long day of waiting for a response

Whew. What a day of highs and lows (mostly lows). Before, it took two days to get an answer over the World Constraint thing (that I ended up doing myself and got it to
work). Today didn’t take as long, but as I type this.. I’m still setting up the framework. I want to take a break but I’m so damn determined to get the posing to work (as this is
a very critical step of the project). This will make or break the project.
It pains me Atherian’s attempts to make the posing work, didn’t do so. I really wanted it to work, because I could had just copied/pasted what he did and been done no problem.. but nooooooo. VRChat says “HAHA FUCK YOU!!”
However, I also didn’t like it where it didn’t show the name of the pose. The only way to show that is with simple on/off toggles. But I dunno how to go about doing that.
*sighs* I just need to RELAX, and wait. Getting stressed just isn’t worth dealing with high blood pressure.
And I did get the help, after I pinged with a reply an hour later (started this around 12:34pm). I was told to use an Int and drag the animations I made in there, then link them to ‘Entry’ and set the parameter I make to ‘Equals 1’ for every one. For once it actually made sense.
I did this, similar to how the person showed me;

This is unlike anything Atherian tried. I felt confident this would work. But my confidence shat itself over a huge debate between myself and two helpers. How in the hell am I going to tell the object that this is where the Int is to do the animations, when apparently I can only have one Animator Controller (the FX Layer)?! They claimed it doesn’t need to be linked, that the FX Layer will animate anything inside the avatar, and a second one would not be needed.
But everytime I tried.. the main avatar was doing the poses and not the object. I was forced to wait even longer as the two helpers stopped responding. UGH!! I HATE DEPENDING ON OTHERS!!.. when I don’t know how to do it myself (or where and what to look for that would make sense to my simple mind)! I will never truly be used to 3.0 like I was
with 2.0. I just don’t see ever being that smart. It’s just like Blender– months and years of working on it will be the only way to truly learn.
Moving on after that personal rant, I said “screw it, I’m doing this the way I know that works”. And the SDK’s like..
in a condescending tone.
“Because I’m not going to do what you want. You’re going to have to find another way around this problem.” Aka, trying to have an Animator Controller inside the object.. and then discovering there’s no way to ‘link’ it to the FX Layer (via Submenus for each pose category I set up myself). This, is where most of my time was wasted on waiting for a response and being repeatedly ignored time and time again by “I need Blender
help” questions that had nothing to do with Avatars 3.0!! Clearly the chat mods never pay attention to this channel.
…After nearly 8 HOURS of waiting for a response, almost constantly having to ‘bump’ my question by replying to it, someone responded to my issue. And after a full on discussion with this helper.. Atherian’s attempts never had a chance to work. The issue, was the animations themselves. Not the fact they’re not working, it’s the very fear I had before
with uMotion being picky.
They told me, the only way to make this efficient/optimized is to completely
redo every. single. animation for this object. Since that is a big..
from me (and they don’t really blame me), I’ll need to do my original idea and make a bunch of clones of the object.. with a twist. I also have to do each. and every. single. on. and off. animation for every one of my idle poses. Fun times.
Then I had to make a new Int (though I repurposed the one that didn’t work in my
favor earlier), which ended up looking like this;

I’m done with this part. The rest is redoing the submenus to point to these states, and their values (so they don’t all just fire off at once).
I can’t wait to see the mega filesize when I’m done with.. oh wait, here it is.

504 THOUSAND Polys! ..WOW. Best not go to Friends+ worlds with a lot of people there.

But after all of that hell.. it works (sort of). Still a lot of bugs. However I’m going to try and not ask the VRChat Discord (unless it’s absolutely required to do so.. aka I’m out of ideas to fix it).
1. Disabling the pose isn’t actually making it disappear (it teleports back to me and gets locked in place with me).
2. Some of the poses aren’t firing, but most of them are (something I should be able to fix myself).
But it’s almost 5 in the morning. I’m going to bed.

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