Tracker placement easier than thought / What trackers actually look like

Last Saturday, I asked Melancholy if I could grab my phone and show a video of what my room looks like (similar to when I was trying to troubleshoot why the WMR headset kept losing my set boundary).
He said that I don’t have to have them wall mounted, that they’re small enough to be placed on my computer table. How in the fuck is that possible? I kept expecting to see trackers on really high poles. But in reality, that’s not the case (after watching this video of Linus talking about this wind system to simulate ingame conditions of blowing hot and cold air on you).
Halfway through the video, I saw these short stands with little pill-like things on the top. Turns out, these are Oculus trackers. Wow, they’re a lot smaller than I imagined. These are desktop microphone sized. Makes me wonder, what I was so afraid of back then.
Oh, yeah… this is why. This is exactly what made me stay away from the Oculus– the high poles, trying to think where in the fuck they would fit in my room… never knowing the poles were actually an optional thing.

But, the only thing that stops me from getting an Oculus over a Vive (other than not having the right PC hardware), is how friends I know having issues with theirs. Even one who says that the devs want the guy to get the recommended system requirements.. before they’ll troubleshoot his issue.
All I can say is “oof”. Though he told me that this is actually OK with him, as he knows he does need to upgrade. Still, forcing to upgrade is wrong.

But it’s funny, that this reminds me of that thing with Job Simulator and that dev, telling me that I have to use SteamVR. Though that’s on a whole ‘nother different level (as the game claims it supports WMR).
Infact I just sent that bad review. Since they still haven’t gotten back to me, I don’t think they ever will. So they leave me with no choice. I warned them that I would, and they don’t seem to care enough to get back to me.
*shrug* So be it.

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