Since removing that Minimap, I haven’t had a crash or a freeze. Can’t believe it was just that one mod causing mass chaos in my map.
I think I owe Notch a big apology for blaming him due to this. But the best way to “apologize” is to just play his game and pretend nothing happened (until this Friday’s update).
Because of this, my confidence with the game’s stability has grown enough that I’m focused on my transit system again. I’m dubbing it the W2MTS (World2 Mass-Transit System). Lame name, I know. I can’t even think of a name for this map.
I’m been trying to work with the Minecart Mania! mod. Has been nothing that has to do with “easy”. Making the cart move is piss easy, but getting it where it glides into a station.. that’s a different story. The braking system of Slow Sand and Gravel is not as reliable as I want it to.
A full speed cart on steroids (several gold blocks), blows through a Slow Sand block. Yet if you place about five, it will bring that cart to a screeching halt.
If you take away one, it’ll ignore it and keep going like they don’t exist.
These brakes aren’t acting like brakes! They need to apply friction which increases drag, which SAFELY slows a minecart down.
I could just be overdoing it on the gold block boosters. If that’s true, more tedious trial and error is needed. Meh..
I liked it better when I just had AUTOCART.
Having an automated transit system is out of the question (if this was Gmod however, that might change). I would have to tear up the whole thing (or start another map) and redesign it with redstone wires, and I have no idea where to start.
Friend of mine tried to help me but saw the design flaw I had with the stations.
Speaking of station design, is the reason for the entry title. I have been trying to find pictures of every Metro Station in the world, namely in Washington D.C. Thought of using Fallout 3 to get me the pictures, but I don’t have it setup. And the way that game has the Metro, it looks like it was made back in the 1960’s. Nothing like what the Washington Metro looks like to this very day.
I then got GTAIV installed. Found out I could use my latest save game to unlock all the islands to fully take the LCM (Liberty City Metro).
After installing the needed addons (the InGame Trainer and shit) to make it day, I went on the system and did my best to get pictures.
Using what I got, I tried to implement them into my map, and made something that nearly looks like one of them, with Minecraft’s … “blocky” size restrictions. It’s not too bad, and it actually looks like a station.
Yet I’m feeling these stations are kinda.. pointless. I mean, I get all of this setup, and for what? You can’t really DO anything at most of these stations.
Take Cactus Park Station. It has a bunch of cacti that don’t do anything except kill idiot farm animals that walk into them and get stuck.
There’s other failed ideas for stations. Reason of having them in the first place is to connect my House to them, using this thing.
Big Mine for example; there isn’t anything “big” about it. It’s just the first mine I encountered when I spawned in World2 for the first time. And Canal Station. It goes to a canal I made based from Wurm. Woop-tee-fucking-doo.
I am planning to redo the canal to be more like one seen in Wurm, though.
The only station with stuff you can do is Mountain Lake.