I forgot how long it’s been, since I stopped working on my world. All because “Unity terrain BAD!! Lags on VR!” the #world channel of the VRChat Discord server told me. Yet just like ‘trying’ to build my house (without using ProBuilder), I have nothing but feelings of fear (of failing). This fear has plagued me of the years I was active in Garry’s Mod, and now it’s resurfaced for the way I do my world in Unity.
A fear of knowing of what I want to do, will fail (without even trying to see if I could’ve been wrong). And no amount of “fear makes you stronger, embrace it” will change my attitude.
I’m concerned this ‘terrain stitching’ I was told, is going to even work in my favor. And even if I do manage to get them to link, I seriously doubt I’ll be able to do the mountains I want. Plus, I no longer have anyone that would encourage me to try. The guy that helped me with the chair in the past, has stopped talking to me (and has for weeks now). And I’ve already stated the possible reason behind it… another victim of the way I treat my friends as ’emotional punching bags’.
When will it ever stop…. when I’m dead?!
Meh. I hate losing friends over such a STUPID thing as this. But when I get so fucking emotional, I lose control of myself.
But all may not be gloom and doom for this once world builder, as Kibble may have the answers I seek. But due to all the drama (in the world of my mind) that was going on, I never once thought of asking him for the dimensions of what he used for his terrain stitching. Yet I also thought to myself.. “why in the fuck would he tell me? What if he feels I’m trying to copy him?” The reason, is no one (that I know) has ever asked Kibble this kind of question.
When I mentioned this in general (a few days ago), someone felt “wow, yeah! That’s a good question!”, and suggested that I should try to ask in the #questions-for-mods channel (and direct them to Kibble). Thought “what the hell” and went for it.
Did it later on that day, ending with “this would help me if I should restart (or not) on my own world”. I expected to be ridiculed for wasting Kibble’s time on such a stupid question, yet no one said anything to me (for the longest time).
—
Nearly three hours later, he.. actually responded to me! He told me (basing what he could remember) is 200×200 for stitching. He also said that he used Autodesk (I have no idea what that is), 3ds Max, and Maya for modeling.
He also gave me many, many tips to set up mountains and hills. And the best thing about them.. they’re actually easy to understand. They don’t involve ‘advanced’ anything; nothing like what I was told.
Some time after that, I thought of a second question.. the thing that has been deterring me from getting ‘back in the saddle’. Is this crap about Unity terrain being bad on VR, true? And the next day, he gave me some quite surprising news. Since he has VR, he claims that he “hasn’t seen an issue with lag” with Unity terrain… proving that terrain stitching is a highly viable option to me.
That’s fantastic news. But… it’s not really encouraging me to get back into Unity. And as to why, I don’t know if it’s possible to add terrain, to an existing large world (basically, ‘mirror’ what I already have done to that terrain plane). Not only that, but I also don’t know if terrain stitching will ‘copy’ changes over to another terrain plane.
Basically, you take a brush, and you put it right between the stitching. I’m concerned if one side rises, but the other doesn’t.
Sadly, the only way to know for sure.. is to.. *ugh* test it myself. Which means, I’ll have to get over my ‘fear’ of failure. Meh. 😛