DTH Redesign Project Update: …Haven’t even started :P

So it’s time for an update to the DTH Redesign Project, and I’m please to announce that… only 0.02% progress has been made. And this is going from “wow, I can’t wait to get started” to “I wish I never got this started”. And that’s due to now having to put my money where my mouth is and MAKE all that crap I listed here.
I’ve made the bricks (including replacing the ones I needed to pave the new bypass route). Had to mine some more shards (even with the 600 I brought home). The biggest headache is the planks(as it’s the most I need). Why in the FUCK do I need over 2,000?! And I even counted how many tiles that would take(with putting 100 planks on each tile). And it would take from the SE gate all the way to my house (without crossing a bridge). That is fucking insane.

I’ve also been playing Astroneer a lot. Unfortunately I can’t say its my ‘favorite game’, as it’s in early Alpha. But at least it has a “let the player fuck around” approach (as the only survival aspect is the occasional towering wind storm (and its debris being thrown at you at high speed)). Infact you can go anywhere on the planet (even the poles, and watch as the system’s star moves around having eternal morning).
The North Pole is more interesting than the South Pole (in this save), as it’s near a huge mesa-like canyon range that can go on for miles. Plus I saw very strange alien flora (they don’t attack me).
I’ve also reached that point where I’m getting bored with it. There’s currently no endgame (or goals). I could make a shuttle and explore the other planets, yet I’m pretty sure my CPU will pop out of the motherboard and want to kill me in my sleep (as it tried to when I launched my spaceman towards the planet the first time I created a save).
According to their Trello page, there is an update possibly by March (or maybe earlier) of this year. I -think- March is ‘Q1’. Though I’ve heard from a Youtube video that the devs are planning to release monthly updates.

Anyway, I’ll be getting to work on the planks soon enough. I also decided to bring B2 back home. Angry has been offline for nearly a week (6 days). So clearly his ‘Wurm Jaunt’ is over. Maybe he’ll come back, but I really don’t care if he does or doesn’t. Just if he wants Benie back, he’s going to have to be the one that fetches him (as I lost my patience waiting for him to get on).
And my final ‘I also’, I spoke to Cindy to ask her Alliance about this unknown glitch with bridges (not visually connecting on its northern end when it’s 4 tiles long).
Spoke to the head of the Alliance, ‘Serraphine’. It’s convinced that this is just a glitch with DeedPlanner and should not happen ingame. Of course I wasn’t 100% convinced. Said it would make a support ticket. Half of me feels embarrassed we have to drag a GM into this, and the other half feels “this is good, to have confirmed proof of this.”
Said it went to the test server and got a few pics to show both ends do attach, and I saw them. And the bridge definitely works (it represents a triangle, without the bottom line). So this proves it was definitely a glitch. Said “guess I’ll risk it. If it happens, then I’ll call a GM”. And it surprised me.. saying it was a GM (and also giving me her forum profile to prove it). Was quite surprised. Said it was trying to tell me that it received no tickets about this odd-shaped bridge (proving even more it’s just a graphical bug in DP).
I now feel 100% convinced. This is great, that I won’t be forced to completely redesign my redesign in order to not see this glitch.

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