Yep. Another one! Benie’s Space Station v4 is under construction(currently in Save Game format) as I speak. It uses a base design, similar to V1, having a Great Room, connecting to a Lounge and a Diner. After that, it differs from it’s original design, having another Admin Tier, a Docking Tier, and a large Observation Deck.

The Docking Tier got the most love though. A design that separates the Hangars from the rest of the station.

Though I feel I’ve hit a design flaw when it comes to the Admin Tier. You see, I want to to break away like the pics I took of show, link to the Storage and the LS Room, then swing itself around and head back to the station, ending at the Lookout area, under the station.
I’m thinking of either fucking the ‘swing itself around’ part… or find another way to get the Storage/LS Room with only Admins having access.
I’ll probably think of something. Something less tacky.

As for the rollercoaster-looking path to the Observation Deck… well. I wanted it be high over the entire station, so visitors can get a good view of Outer Space without being pushed and shoved in the corridors below.
What made me design something so… big, again? My crazy RPing imagination. Instead of being focused on… you know, it’s focused on what the station would look like with crowds of people, and how happy they’ll be.
A Space Station is basically a home away from Earth, is it not? But yet I don’t think of making a Living Quarters tier, Restaurants, Bathrooms, places to shop.
The way I see a Space Station in Gmod, like most builders, is basically a “pit stop” in space. A place to relax and then get back into your ship, or a research thingy. But I tend to take it up a notch, throwing in a complicated, but de-compacted design plan(unlike v3.1), such as the way to the Observation Deck. The ramp to the Docking Bays, soon to be over the Shuttle Bay, and the long corridors.
Also, as a “treat”, here’s pictures of my computer going LOL FUCK UP.