VRChat has been updated today. It’s not a huge patch, but what it covers is quite interesting for Desktop users (about time they get some love), as well as a few fixes for world hopping issues (freezing and black screens).
The changes for Desktop are quite shocking, and seems to be countering my negative feelings of the devs ‘pandering’ to VR users (because of the name of this game). I’m actually curious to see what might be coming for the future.
I pray for the day, that Desktop users will have the same toys that are currently exclusive to VR users (such as the personal camera). Maybe even being able to hold two objects at the same time (IE: left mouse to hold an object in your left hand, and right mouse for your right hand).
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Anyway, they also updated the SDK, with a small fix to the default settings to AA (Anti-Aliasing), of it now set to 1 instead of 8.. which should help increase FPS for many with old hardware.
Be sure to update the VRCSDK (in Unity) as well, by logging into your account through the VRChat website (and grabbing the latest SDK).
And as always, you can see the full list of features, changes, and bug fixes by clicking here.
So let’s go over the list, starting with the additions for Desktop users;
-There’s now a reticle in the middle of the screen, and can be toggled with CTRL+H. I can see this being insanely useful for gun-based minigames (like that King of The Hill minigame).
-Once only exclusive to VR (based on how you were sitting or standing), you can now crouch with hitting C, and prone with hitting Z (both keys can be toggled). I can see this mainly being used for roleplaying, and/or talking to people in VR who are sitting on their floor). This is so unbelievably awesome. I’m totally going to have some fun with this (such as creeping on the floor as wiggly Red Boi).
-The last feature (which isn’t about Desktop mode), is the world loading screen has been changed. The loading bar is ‘more descriptive’, music now plays, and helpful tips when playing the game now display.
Other changes are to add some of the features of the World tab to the Social and Avatar tabs;
-Active Worlds now show at the bottom of the Social tab.
-Avatar Worlds now show at the bottom of the Avatar tab.
-Active Worlds (Worlds tab) are now at the top of the lists, instead of Featured Worlds.
And as for the rest, are bug fixes.