Wurm Online’s 12th Anniversary has something for everyone

Welcome to the 12th anniversary of Wurm Online. Wow, 12 years. It’s older than WoW. And I still wonder.. how the fuck it’s still alive. In any case, most of the announced updates (that I wrote down here), are now live on all servers; including a few additions that weren’t covered.
You can find the entire patch note list, here.
Let’s go over the new additions that weren’t discussed in the patch announcement;

-The main thing of the update, is Archeology. During the anniversary week, if you do your normal runs, you might acquire a ‘special fragment’ (prem only). Once you’re able to find three (and identify them before combining), you’ll receive a random gift of Wurm’s anniversary.
You can only do this once, and this is only available during the anniversary week. So, happy hunting.
There are other changes to the skill, including a journal that you can make. Please see the full changelog for the details.

Moving on.. the surprise. Creature Cages, are now live. Although the changelog doesn’t note this, this, is the thing, that ENABLES TAKING HORSES CROSS-SERVER!!! OMG OMG OMG OMG OMG!!!! EXPLORATION HYPE!! 😀 Best. day. EVER!!
The creature cage is also doable by me! It requires 60 carp (and I have more than that). Total materials require 24 planks, 17 large nails, and 6 iron fence bars.

Of course, there is a drawback to the cage. The animal moves around, which causes damage to the cage. The cage cannot be repaired or imped while an animal is in it.
So I hope to have it, where I can my good horse with me. Then once I reach a point on Cele that I feel there will be no land, I’ll load it up. Then (hopefully) unload it after successfully crossing the server. BOOM! Then I can take my horse with me when I go exploring on another server!! FUCKING FINALLY!!
Another possible use of the cage, is for moving to another server. You can take your good animals with you to your new place!
The Knarr can hold a total of four creature cages, which makes it possible to take your horses and your wagon cross-server.

There’s also the ‘creature transporter’, works similar to the ship transporter, and requires 25 fine carp to create.
Its total materials require 10 planks, 4 shafts, 4 small nails, 2 logs, and 1 yoke.

Now comes the misc things, and bug fixes;
-Right clicking an owned animal that has saddlebags or saddlesacks, now has an ‘Open’ option. This also works with the ‘OPEN’ keybind.
-Books can be created. Yes, you can make actual functional books now!
-The almanac recipe has been changed due to the new recipe with books.
-Window position is now saved for backpacks, quivers, and inventory groups.
-A fix was released for items blocking placement (whatever that means).
-New keybinds have been added for pulling up the backpack and quiver (THANK YOU!!).
-Items that aren’t allowed to fit in certain containers, will now show a message that it’s intended behavior.

And that should cover a decent handful of the full changelog. As said before, the list can be read via the provided link at the top of this blog post.

This entry was posted in PC. Bookmark the permalink.