First off, sorry for n– actually, I got tired of not having enough time doing these updating posts about Wurm. So I’ll give the rundown of what happened;
-I finished the tower. Got two guards. Was enough.
-Found a HUGE mine of an abandoned village just to the north of mine, that has Iron and Tin deposits.
-(Long one) Tulsi failed to follow a simple direction, which was to take planks he worked on, up to the deed. Sometimes I feel he’s trolling me with his “short-term memory”. But he’s also just a kid. With that, I told him that Wurm just isn’t for him. A 10 year old really doesn’t belong in Wurm unless under parental supervision.
-Discovered how to build a second floor. Also learned that carts can go up a ladder with you.
-Gave Tulsi a tour ‘around’ the server (more like just going to the Freedom Market and himself going AFK for hours and not telling me where he’s been, to the point I actually left him).
-Learned that you can actually… FINALLY have interior walls now! 😀 I’ve waited God knows HOW long for this!
-Bought a lot of stuff at the Freedom Market. Shockingly, it’s still alive. Even got me a 71QL Large Maul that I used to remove some annoying plantations left over from the previous villagers of my old place.
-Sailed to Deliverance, and picked up B2. He was a bit away east from “Greendog”(the start town of the server). Had to take a really, really long cave to get to the western shore. He was picked up at a place called ‘Fippy’s Harbour’. Also, Deliverance is a really nice server. I need to go back and tour it one of these days.
-Managed to pick up Tulsi (after he got lost) on our return trip. Before we got back, he had to go. I (with his permission, of course) was able to get his (temp) password and turn perms of his rowboat and cart over to B2.
And that brings me to now. B2’s back on the deed, where he belongs. And as a side-note, I unfortunately have learned that when I eventually get horses again, attach them to a large cart and go exploring the roads, the horses… can’t go with me to the other servers. Here I was thinking of buying or making another Corbita, JUST for this…
I can understand why, but MAN that sucks. Alas, it looks like the only way to do that is.. on foot.
And the only way to do that is to get a set of Studded armor, with enchants which will actually hurt the hostile that hits me, giving me time to run away if it gets too ugly. I’ll also get a backpack with some cotton and healing covers.
But this’ll come on a later date, after I complete the restoring of Oceanside Retreat to what it was five years ago.
.
Right now I’m in my mine, trying to find another Iron ore vein (by mining a shard and using the Analyse option). I have detected three Lead veins so far (two, right on the main pathway). But Lead isn’t Iron.
EDIT: There’s no Iron in my mine anymore(with my low Prospecting skill anyway). My only option is to get it from another mine, or hire a person with high Prospecting skill to find some (hopefully high QL) Iron for me.
In this critical need for Iron (to make nails/lanterns/lamps), the first option is more doable. There’s the island, and there’s also the ‘El Rancho Knarr Canal’ to the North of me. And Ewwya told me some time ago that he thinks there’s Zinc in it. And I can use Zinc to make dye to paint my future lanterns, to make them even brighter.
And if it’s got Zinc, it will surely have Iron in it. I’ll have to go mine it myself, as B2’s mining skill isn’t that good. However, he can use my now Rock mine to help him get his Mining skill up. He can also find those two Lead veins I picked up. Lead will be useful for future mooring anchors.