My redesign was completed about a week ago from now. Took me about four days to complete. It’s still not completed yet due to the pine trees not yet growing to full size (will possibly be 2-3 Wurm Months before that).
In real life, pine trees take longer than you, your family, your kids, your grandkids, and even your great grandkids’ lives ’till they start growing. Wurm fortunately is 8x faster than real life.
Anyway, that’s not the only things I’ve done or tried to do in and around the settlement. I got so many things that I want and don’t want to do that I can’t concentrate on just one.
I’m still working on that damn road I want to link my settlement to the road network (not to Iron Hold and then the network). I’ve tried a new design that too stalled, because of the old stalled road! It’s a mini-switchback design. The problem is that sometimes I manage to nearly perfectly (dumping more dirt than I feel I need to) flatraise the road as it goes up. But this one stubborn tile refuses to slope to 40, so I can dig the corners down to get both to 20.
I keep dumping dirt where I feel and how much I think I need, and then when I flatten I dig it right back up.
Another project is making a road connecting my settlement to my neighbor’s beachfront pier. But with the 40+ql fences laughing at my attempts of trying to knock them down with my large maul or my catapult I cannot do that yet.
If I manage to, this will open the door for yet another project. To dig the hill infront of the pier down to allow my bigger boats to park there. So I can stop using that freak of nature clay pier, as a pier. Then remove the road I made that leads up to the pier.
Another project, is to widen my (I own the land around it) primary road up to the settlement, and add trees in the middle. This of most of the plans I mentioned above seems to be the most possible, since there’s no clay tiles along the widening section. Trees will have to be chopped down and terraforming will have to be done to do it. But the road will look ALOT more awesome. 🙂 Have Oak trees in the middle for that extra awesomeness. It would really look like a retreat with it.
And lastly, but not leastly (no, that’s not a word), is to turn 1/4 of my field into stables and start getting into the livestock selling business.
But I just don’t know if I should go on with that plan. I mean, it’s a great plan but, I’m not in the trade route system because I’m isolated. No one is going to want to travel all the way here — especially now that the majority of people live around FM — to buy one of my bred horses.
However…, by doing that plan, it would help get my AH up (More animals = More grooming = More Animal Husbandry skill) so I can finally have a truly fast horse, since I’ll be able to tell the traits of them. Including my original horses. By doing this, maybe it will increase my chances of someone sailing up here to get one.
And as a bonus, if I accidentally breed too many (or have one that’s diseased and/or has mostly bad traits), I can kill them to control the population. With them in pens, they will not be able to chase me. I can get out, bandage up, and go again. This will help with Fight Skill, plus Butchering when the deed is done.
.
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I’ve been to a few places as well, while thinking of these plans. One was during the redesign of the settlement. A guy in kchat needed someone to make him keel sections. It was late, and hardly anyone was responding. I took pitty and told him I would head down there (he lives near Vulcan Retreat) on horseback.
The trip, was amazing. Going along the coast on my horse in the day was fucking awesome. And no hostiles along my trip made it better.
The guy lives in a secluded area between two steep hills. Quite nice. But also quite annoying, since I had to climb up a slope, chop a tree, try to make the keel, then slide down the hill to get my stam back up. But I got it done. Kinda wish I got paid for it, but I didn’t.
On my way back home, heading downhill an Adol starving mountain lion popped out of the forest and tried to engage, but my horse was too fast for it to hurt him or me.
Since then I’ve stopped going on trips with my horse. That mountain lion was a warning to always be vigilant, even with a fast horse to watch out for danger.
I also went to near FM (sorta) to get some rags I paid for. Due to the strong south wind, the seller took pitty on me and met me halfway, which was the landbridge of the Darkenstone Canal.
And today, I went down to Port Eminence. Why? Remember when I mentioned my latest road idea failed? I asked kchat if it was wrong for me to not know how to do this on my own, even for as long as I have played.
About 15 seconds, Acesfury PMs me. He’s the same guy angry had to wait for to get his sailboat so we could leave Vorgon.
I told him my problems, and he said to start up and work down. To find the highest point to where to start my road that would link to the road network (and that peat deposit). And he told me how to start making the ramp.
So I went there on my large sailing boat (aka Corbita). I wanted to see what it looked like by myself, and to see what he meant about using multiple deeds protecting the ramp. The way up to New Eminence is now blocked by a now locked palisade gate. With my studded leather armor, plus a 12kg rags, I was quite heavy. But I tried anyway to climb up the right side of the mountain. Multiple times I fell down.
Because of this, my rags got lighter and lighter to the point I was able to make it up where I saw a break in the wall so I was able to safely get up the mountain.
At the very..very top… paradise. I actually wanted to live there! I could fit my settlement up there.. four times. Sadly the way into the heart of the settlement is blocked. The birds chirping and the clearing.. so beautiful. Better than back home that sounds like I live in a wind tunnel that’s permanently turned and left on.
I was actually going to make a video since screenshots didn’t really do the area justice, but I was called back home by my annoying neighbor who wanted my help planning his (IMO) fail road. My alt can’t do it because his skills suck, except for cooking and fishing.
The place is nice, but seriously… I should think of it as a prison. The mountain is perfect for hunters, and there doesn’t seem to ever be a need to leave it. These guys love this game so much that they probably have their own priest and never need help from the outside world.
What a way to live. Sounds like it sucks.
Now, I would go gun ho on some of my plans, but thoughts keep racing through my head. Mostly of the “what if” kind, and some “pointless” feelings.
Such as the one of widening the primary road. Who is going to see it? Since I’m not in the trade route, no one really comes this way except explorers (like me). Why am I trying to attract attention by doing those kind of things?
My solitude has already been broken by neighbors north and south of me. It’s only going to get worse due to the “floodgates left open” from GV by Rolf.
What I REALLY… really would want to do but I know it’s impossible without help, is somehow tear down the plateau my settlement rests on, and live by the shore instead. On my way back home on my Corbita I found some nice surface settlements on the southwest coast.
You see, ONCE AGAIN… I feel trapped up there. I want to expand yet again and can’t. I’ve been thinking of buying my alt another settlement deed and found an area closer to FM, then move there and give my neighbor the old land.
Speaking of that neighbor (his name is Hogwash). He doesn’t even have a settlement, yet he has managed to take care of that area for some time now. Without a settlement, he is able to expand his “town”, which is pretty much nothing more than a shitload of field tiles, fences, and uneven pavement/ground.
Yet he’s proving a point that you don’t need a settlement to survive in Wurm. He says they are a “luxury”, and not a necessity.
I say he’s just lucky the West-Northwest coast is secluded. If more people moved in, he wouldn’t be so lucky.
Most people I’ve seen who live on the side of a hill are able to expand by going up it, and making multiple tiers. My problem is I don’t have the digging skill (or the skill in my own brain) required to do this. I thought about adding an upper tier dedicated to just stables, above my settlement to the East. But where to put it and how to terraform the land (and not into rock tiles) is something I cannot think of. I need a designer like Koi to help me.
I have a somewhat sketchy plan of having the tier a tile above my settlement, and using the ramp I was going to plan for the road to dig another road going up to that tier.
I kinda wish I was there at New Galway when Starhero was showing the guys how to “move a mountain”. Could had learned something that would help me now.