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Last 10 Blog Posts
- GW2 2023 roadmap released 02-13-2023
- Autonauts — It’s not any easier on my indecisive brain 02-07-2023
- (Trying to) look closer into the Steam Deck’s issue with movie worlds 01-03-2023
- VRC+ gifting has a (personal) problem / Spoon really wants to see me and Jero meet IRL 01-02-2023
- Another ‘buyer’s remorse’, but with the Steam Deck. Except my feelings are mixed. 12-31-2022
- Skyscale wasn’t worth it & Got the Roller Beetle (finally) / Steam releases.. my own yearly statistics (and yours too) 12-29-2022
- “VICTORY!!” -TF2 announcer voice (I finally got the Skyscale) 12-22-2022
- ArenaNet’s decision will be the deciding factor if I stay or say “I’m done.. to HELL WITH YOU!!!” 12-18-2022
- Guild Wars 2 ‘completed’ (again) – Aiming for the Skyscale again 12-17-2022
- I got a Griffon instead / ‘More’ ArenaNet scummy practices / Adventures are part of The Icebrood Saga story… 12-15-2022
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- VR (55)
- Nintendo Switch (5)
- Uncategorized (740)
- -GAMES- (860)
Author Archives: Benie
MC: Tropicraft 3.0 released / MultiMC is fucking awesome!
It’s been 24 hours since the release. Happened early yesterday morning around 12:17am. Cojo and the team released Tropicraft. I didn’t grab it that second due to one reason; SPC. It’s been reported and proven to me, that SPC doesn’t … Continue reading
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MC: Mojang fixing delayed login issues, makes passwords more secure to boot / 12w17a ready for testing
I, like alot of people, have been getting long login times, yet minecraft.net works fine so it doesn’t make sense. But behind the scenes, Mojang already knows of the issue and have been doing steps to correct the problem without … Continue reading
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MC: Some misunderstanding about the Mod API / Railcraft station tutorial coming soon / fumple1’s still alive
First off, it seems I was wrong thinking Patch 1.2.5 would have the Mod API. The way they were talking made me assume (including alot of others) the Mod API would be released when 1.2.5 is. But anyway, today they … Continue reading
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MC: A new Main Hub, and other ideas for W2TS / What’s fixed/added in 1.2.5
While we wait for the Mod API to be released this coming Wednesday, I’ve been doing some updating of my own. I got rid of the old, ugly Main Hub, and replaced it with something far cooler and more inviting. … Continue reading
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MC: 1.2.5 promises the end of accessing minecraft.jar
Modders and Players, prepare. 1.2.5 is coming (the FUCK, we’re still waiting for 1.2.4 mods!!). And so is the long-awaited Modder’s API. Jeb was actually thinking of releasing 1.2.5 today…, but thankfully (seriously, he would be a total dick on … Continue reading
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MC: Starting to dread 1.2.3…
This thing seems buggy as hell for me. From the new Jungle biomes causing studdering, to running out of memory alot in The Twilight Forest. And if that’s not bad enough, after converting my map to the new 1.2.0 “Anvil” … Continue reading
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MC: 1.2.4, an unfortunate reality. But it did fix alot of shit.
Just updated to 1.2.3 yesterday, and here’s 1.2.4 hot on its heels to make modders work even harder. It’s obvious they didn’t give a shit about the modding community, only people who play on servers. This update, however, fixes alot … Continue reading
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MC: MCPatcher, the bane of me.. yet I’m giving it another chance
Since my first impressions of MCPatcher, I’ve avoided it like a bad tooth ache. The bad memories still haunt me. It was back in /infdev/ (or was it Alpha?) I tried out MCPatcher. Even then, I was leary about anything … Continue reading
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MC: “1.2.4 possibly coming this Thursday! -Jeb” I haven’t even updated to 1.2.3 yet!!
Been getting a bit stressed and angered of the constant questing in WoW leveling my Warlock. So I decided to take a well-deserved break to calm my nerves, and go back to Minecraft (in hopes by now, most of my … Continue reading
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WoW: Changes in Outland
To pass the time while I wait for MoP, instead of gearing up my chars, I created a new one. A Worgen Warlock. His name, Furrydots. Something’s happened since my Rogue leveled up, to now. And here’s what I discovered; … Continue reading
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