Doing surgery on a grap– model, in Unity?! One says yes (and other stuff)

A few new things have popped up since I made that post. Usually VRChat isn’t that interesting for me. Though, that’s mainly because I had restricted myself to private and Friends+ worlds (over the fear of having my avatar stolen).
Understandable, right? Well, this is no longer the case (how one can clone someone’s public avatar). And the true beauty of VRChat comes though in these worlds. Such as this disturbing thing of a bunch of guys as spiders in The Pug;

How I missed this craziness when I was on Desktop. I was lucky enough to not overly lag in VR.

Anyway, time to talk about what has happened recently. First off, a bit of happy news for a new couple. Klaus officially has a girlfriend, who’s name ingame is ‘MelBlueyes’ (nice name). I’m extremely happy for them, while also at the same time… *sigh* You know. A bit saddened I still haven’t found an RP girlfriend. But at the same time, I don’t want to feel tied down by one.
Plus, who would want someone that bitches about things they can’t control? ..Exactly.

Speaking about things I can’t control, someone called me a “Best Boi reject” last night. I sort of know their name, but unfortunately there’s no ‘Blocked Users’ option to get the name.
Basically what happened, I visited Sarge and the others only to ask one of them a specific question (related to what I said yesterday about BTDB). A long time ago, this person managed to chop off the Dutchie tail and glue on the Best Boi one. I want to do this in reverse, but only for this model.
Then I get distracted by someone asking “where’s the Best Boi’s?!?!” Showed mine, then this person walked up, pointing at me and laughing, saying “this is a Best Boi reject!!”
That really hurt, even though I tried my best to not let it bother me. And I love how none of them defended me. Though, I’m just going to assume that they just didn’t hear it (or were too busy talking to eachother infront of another mirror).
Well, I got someone willing to show the blocked person that I’m no reject. All I need to do is just find this guy again and give them their name.

In addition, the guy willing to set the other one straight, pretty much told me what I already know (about having someone make my own BenieTheDragon model). He said that yeah, it would cost hundreds of dollars. But he said that I have to talk to someone about it.
I dunno, though. Would be nice, but… mmm. It’s good to pay for someone’s effort, but the fact they take advantage of people like me. Yeah.
Just don’t want to be taken advantage of, and be charged a ridiculously high price for a model that may or may not look anywhere close to the picture.

And this leads me to the final topic of discussion.. the whole tail thing. Decided to ask the original person I was going to ask (in Discord), and they responded “I just used Unity”.
The.. fuck?! Are you serious? I can preform surgery on a model in Unity? How in the fuck, is that possible? Don’t you need Blender for that?
Turns out you don’t. You first grab the model you want and attach it to the model you want to replace it with, then take the texture of the first model (the Dutchie) in GIMP and erase everything but the tail.
Then you do the reverse with the Best Boi (removing only the tail), and finally you resize the model to make it fit with the one you’re trying to replace.
And this is the result (after painting the new tail;

Voyalia! Dutchie tail on a Best Boi! Yes, the spikes are floating of where the tail was, and.. I don’t know what I’m going to do (as I have to have the spikes as they’re part of my scalesona).
But I’m also looking at this;

Staring at it for the longest time, I could feel a sense of calm that I’ve never felt before, since the Dutchie started becoming popular. I had just took a Dutchie, attached it to my beloved BTDB, to give it a tail closer to my scalesona. And it works ingame; like an attachment.
Seeing the wings (missing), and remembering the person that says I could do it in Unity also saying that you can hide the horns on the head and nose (in Unity).. what’s there to stop me from finally making this into a custom built ‘Dutchie’? Is it time to finally let go of the pride I’ve bottled up for months?
Yes. Yes it is. But it isn’t just the model, but what I was told about my scalesona (that it’s not supposed to be a Best Boi). It’s like, he saw through my pride and managed to pierce it with something… something ‘warm’ and ‘comforting’ that I’ve never felt for a long time.
But due to the texture sheet being completely different from the Best Boi Phoenix model, I might do it this weekend (as I’ll have to recreate the texture from scratch).

But let’s get back to the now: the tail spike issue. It still needed to be dealt with.
Manually placing one on the new tail, isn’t doing the ‘it’s too heavy’ thing as the Best Boi tail has. But, it isn’t working like I want to. It flops around instead of being ‘glued’ to the tail. And the only way I can have the results I want, is to contact Erodac and ask him if he doesn’t mind doing what he did those months ago. Aka, taking the fake tail and extending it with more spikes.

And luck was in my favor. He was willing to do it. I gave him the files that he gave me, and with a bit of a back and forth image troubleshoot sharing, I finally have it!

It looks awesome! So much better and closer to my scalesona than the Best Boi tail. I also wanted to chop off the diamond-shaped part of the tail, and make it straighter. Doing it in GIMP and using Naito’s scale shader, causes a hole in the middle of the diamond.

The fuck is going on.. this isn’t what I wanted! The only thing I can think of, it’s the way the texture map was done for the Dutchie. Going to have to talk to Nappz one of these days, and see if he knows how to take care of this …though I fear ‘Blender’ is the only option he’ll give me (as he has a different tail shape).
So, I’m possibly stuck with it. Also finally set the tail for the other sized versions of BTDB. Took some time for the Giant and Dragon-Sized ones (with the chairs), and had to use actual chairs to re-set the settings.
Testing it ingame (an hour before I went to bed, as the whole chairs thing made me not want to work on it), some people say it does look a lot better than what I had. Definitely agree. Just hope this stops anyone from calling BTDB a ‘Best Boi reject’.

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To close this out, I have also finally re-uploaded Red Boi (including its own Giant and Huge versions). Nearly didn’t come true at one time, with Unity constantly hanging at ‘Processing upload…’.
Turns out I simply forgot to delete the old IDs for the avatars. Trying to upload, looking up the ID, fails to see it, gets stuck in an infinite loop.
Freeing the ID, it knows there’s no existing ID and creates a new one, completing the upload. Wish the SDK would had told me this, though..

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