HDS 1 solo’d in VR, or how I learned to hate the controllers

Yesterday, I managed to solo Part 1 of the HDS. Had a lot of fun, and it felt slightly different than it did in Desktop. And best of all, it didn’t lag like shit!! It stayed at 50-60 FPS!
Though my biggest enemy, wasn’t the final boss or a hard puzzle.. but the motion controllers. Moving when I don’t want to, not jumping when I tell it to, and the constant spinning. The batteries are brand new, and have a good charge. So it doesn’t make sense I was having so many issues with delayed inputs.
This problem started showing itself while in Big Sister’s Room, moving into walls (when I don’t tell it too).

The second time it got problematic, was in The Halls. Though this time wasn’t the movement controls, but failure to understand where the fuck was the hitbox for the torches.
One time I managed to grab a torch in both hands (which was pretty sweet). Then after dying a few times (some of the jumpscares were really good), I was having trouble transferring a torch from my left to right hand. I kept trying to grab it, but it wouldn’t work. Instead I end up dropping the torch, and having to bend down under my computer table to reach them.
Then when I manage to grab them, for some reason my left hand is acting like it’s losing tracking, or grabbing it from the wrong direction (and then dropping it when I thought I had it in my other hand, in order to rotate the torch). It was quite frustrating, to the part I just thought “fuck it, just grab one! Use your other hand for the buttons!”
And that’s what I did, and it worked. Celebrated when I was able to get them all.

Getting through the first stage of the memories (before the boss battle), I had to squint my eyes due to all the flashing that was going on. In Desktop, this isn’t a problem. I didn’t even have a problem with the chain room, which is surprising (thought for sure I would).

Then it was time to defeat Big Sister.. or just spend 10+ minutes doing the first fucking stage. THIS is where I wanted to break the motion controllers in half!
Me: Jump!
Controller: Ignoring command, going off the edge!
Me: Go forward!
Computer: Sliding off the platform at an angle!
The only…only way I was able to complete it, was through cheating (flight mode). I don’t see HOW in the fuck I’m going to be able to do Part 2’s boss fight parkour challenges. Not without help, at least. Because those fucking things are timed, and with how 50/50 the controls are to respond to my commands…

As a ‘sneak peak’, I tried to do the second HDS world last night (before it became too much, and I had to get off). They have made Teddy possible to use in Desktop mode now! However, it clearly states (and I even said this before), you have to do it as a team.
How they were able to get it, is the neurolink chambers have been adjusted that you can walk into them (instead of sitting down).
I made it to the Firewall Room, and I think they made it harder now (where if a firewall gets you (even if you get one right), it resets. Plus, with the way the motion controllers didn’t want to respond correctly, I didn’t have enough time to click on the first one and get out of there. I have to verify this in Desktop mode one of these days.

And what made me give up, I had teddy in my left hand (while trying to hit things with my right). I accidentally somehow managed to grab teddy in my right hand (while trying to click one of the options), and didn’t realize I did (squeezing it in my right hand) until I let it go… damnit!! To complete the Teddy challenge, you have to hold onto teddy through the entire world. That’s the whole point of the challenge.
(Literally) didn’t have the stomach to do that all over again. Maybe in the future, I’ll do it. But I think I’ll do it with friends, until I get a feel of doing the challenge on my own. Because I can’t be fighting with my motion controllers while being chased.

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