The debate over securing, and how it directly affects me

So yesterday was a pretty boring day (but I am enjoying my temp break, less on my mind to think about is always a good thing). However, I now have a new concern, and how it directly affects my plans (to where I almost made a fool of myself).
Going through Youtube videos that I haven’t seen in awhile (and lurking in the Wurm Online Discord server), someone started bringing up a conversation about not being able to loot a dead deed (due to how everything was nailed to the floor). Now I would be agreeing to them (as it is annoying in ways)… but then remembering how I’m going to use this very thing to protect my most valuable stuff, if I do choose to disband (that I rather not let looters take), I got into a civil argument with this person.
Thankfully this was soon solved with a staff member, stating that items will auto-unplant after a certain QL level passes. I’m actually fine with this, just don’t loot my crap immediately after I disband. 😛

A thread was also made to get support for this, which I gave my two cents as I did in the Discord server (including an alternative to actually help looters around this problem).
If they could use the archeology code that determines if the spot you’re digging at, is a deed, then items there should decay faster than off-deed.
Now if I do disband the deed, after (hopefully) selling a majority of my stuff, I’ll likely throw the rest deep in the ocean (where looters can’t get it). Such as my coffin and all BSBs (including the empty ones).
Just because I got lucky finding all of those unsecured, empty BSBs from that deed deed in Pristine, I refuse to allow someone else to get as lucky (when they didn’t go through the hellish effort to get them). But if the situation was different (such as if I was going to quit Wurm ‘forever’ (like I did in early 2011)), then sure. I would be OK with it.

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