A small update I must say, to the issue with my world. Yesterday, the devs got back to me, giving me a single troubleshooting step (which turned into two troubleshooting steps, as I didn’t fully understand what was suggested).. that sadly didn’t fix it.
As said before, I think my only option is to completely rebuild my world. But again, I dunno if it’s worth doing it.. not when this issue is plaguing me. Plus… plus, I forgot how to do it (which feels highly embarrassing).
In ways, I just want to wait to see what the devs say. Yet at the same thing, waiting for that.. I should be making myself occupied by doing a complete redo.
—-
UPDATE: They also asked for the WorldID, which I gladly gave to them. And finally, they asked that I update to the latest SDK (which came out a few days ago).
However, I won’t need to find out for myself if this is even going to work. Because Kibble’s doing another dev stream (at the time of writing this). And I asked him those ‘important’ “is terrain stitching easy to do?” (and of course about mountains) questions.
After a bit of a delay, he showed me what ‘terrain stitching’ really is (which is simply placing one terrain plane next to another, by making them be at the same height).
And as for mountains on a stitch, he showed me the brush will blend between the two.
And finally, when I told him about the issues with my world (such as not being able to upload), he suggested that I fall back to the previous SDK (as the current one is buggy). But (again), I feel I need to wait to see what the devs say.