My thoughts of Shadow of Chernobyl and Clear Sky

I just got done completing Clear Sky, and the ending makes very little sense.

Anyway, this entry is about my thoughts of both S.T.A.L.K.E.R games. Lets start with SoC.
Pretty much, I liked it. I like how open the game is, and you can go just about everywhere. After getting the ‘Oblivion Lost’ mod, my enjoyment ceased. Basically with it, medikits and bandages are harder to find, forcing you to use better tactics.
The story of SoC is basically this guy who’s driving this death truck, and a bolt of lighting hits the truck. Someone rescues him and takes him to a trader to have the body sold, but finds out your alive and have one mission, to kill a Stalker named Strelok.
Anyway, you’re fighting in this area called “the Zone”. Which is basically the area that was evacuated after the Chernobyl accident back in 1986.

And now with Clear Sky. Even with it buggy, I found it quite enjoyable. A shame I couldn’t have the full power of the graphics(Enhanced Full lighting) without an FPS drop, but I guess I should be fortunate I can run it at Full with little to no studdering. Though I wish I could have sun rays.
The NPC’s are dumb asses. In some areas, the pathing is horrible and they love getting in your way. And you can’t tell them to move.
And then there’s the emissions. Annoying little fuckers that they are. And always showing up after a level change. You can tell one is coming when the sky suddenly darkens which makes the ground darken, then it brightens, followed by a screen-shaking earthquake.
After that, you have seconds to find shelter. You don’t wanna be caught outside during an emission, as it attacks the nervous system, causing you to.. well.. die.

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