An unexpected friend

I’m not exactly talking about Tulsi, even though I’m strongly considering of unfriending him. No offense to him, but I don’t like being known as being friends with a 10 year old. Maybe when he grows up a little and stops…. nearly having a heart attack everytime I discuss ‘troubling news’ to him, thinking I’m going to unfriend him.
But I don’t know how to keep it going, without him finding a way to whine and carry on until I break down and re-friend him, or find out he…killed himself over it. :/ He would seriously do this. This is the problem. I want him to understand, but he doesn’t seem to have the thought in his head.

But I have…well, sort of another problem on my hands. Was playing Space Engineers, heading to Artifex 5 in my newly redesigned large ship, when I got a random friend invite in Steam from a ‘VladTheImpregnator’. I decided to friend him, and he said how he “saw my profile” and is looking for someone to play with. So I thought “what the hell” and went with it. Afterall, I thought he could possibly help with my ship suddenly spinning out of control.

Vlad seems like a nice guy. We talked a bit (had to use Skype to do so). He seems to nearly feel the same feelings that I do about Keen. As in, if they’ll ever get the game out of Early Access. Says he tried to get his friends into the game, but they’re being turned off due to Keen’s constant broken updates.
So I had to do the server. It’s actually quite easy, and it seems my computer can definitely handle it. When Vlad spawned in, he spawned into the start station. Had to make a faction for him to use my ship’s Sick Bay to port in.
Showed him around the ship. He didn’t really seem interested in it, though. At least, not as interested as Adm. Zalex was.
Decided to jump to Artifex 5, so we can head down to the planet surface together. First jump, and the ship spun out of control. Thankfully the ‘delete a block on the ship and it stops’ fix, still works.
Showed him the hangar bay and of my Pyro (and how I feel its cockpit could be causing it), and he said it’s either a bug with the game or the ‘Tea Industrial Modular Cockpit Pack’ mod (the mod used for the Pyro’s cockpit). I still say it’s the mod, as that’s when I started noticing the shaking. Thing is, looking at the modder’s page, no one is reporting this problem. That’s quite troubling.
Anyway, made it to Artifex 5…it was a bust. Again, no planet. Same thing happened with Artifex 2. He starts saying he too was getting shaking, yet I wasn’t. Strange. It’s not just happening clientside. So I hopped out of my chair in the bridge and deleted a block, and he said it stopped.

Saw a nearby space station, and flew over to it. Got close enough, then went down to the hangar bay and got in my Pyro. Told him to take the passenger seat. He was having issues trying to get in, and decided to jetpack over. So we went over. Was one of those trading stations that are part of the ‘Grand Space Exploration’ mod.
We explored for a bit, then went down an elevator shaft. He stopped moving, and disconnected. Never came back. He did later tell me that he accidentally pulled out the power cable of his computer.

And that’s basically it. Not much else to say, other than I don’t think he likes exploration ships (as he didn’t seem that interested in mine). Well, we all have our favorites.
One good thing to note, he nearly feels the same feelings about Keen. As in, if they’ll ever get the game out of Early Access. So yeah.
I did report how Artifex 2 and 5 are missing to the modder’s page. Hopefully they will respond back with a helpful response.

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