Fallout: New Vegas – Ending’s like Skyrim without the dragons!

Hey there, this is Mister New Vegas. I’ve seized control of this guy’s blog to give you an important fact. Our game, Fallout: New Vegas is a lot like that Skyrim game without those fire-breathing flying pests…. even though it’s made by the same company, and this was made way before Skyrim was.
In other news… the owner of the blog post is standing next to me with a very large energy weapon, pointing it at my head. I’m guessing my death is immanent.

And now, I want to play one of my very favorite songs for you, just before I die of a horrible death. *plays a random song that has been heard 50+ times already, while the sound of an energy weapon discharge is heard and the sound of a head snapping off the neck*

*cuts off the song* Sorry, everyone. I’m back. I had to use the bathroom and this guy takes my spot. But anyway, what the guy said was true, but I’ll get to that in a bit. Not only am I playing what can be classified as an old game, but I got the Ultimate Edition. It includes four DLCs and other neat stuff like a new arsenal of weapons.

Unfortunately, the new DLCs don’t do anything about extending the actual story of the game. I looked around and saw there was to be a DLC, like Broken Steel that made Fallout 3 have freeplay after completing it.
What kind of pisses me off about the DLCs, some of them recommend you to be a certain level, and another one assumes you remember about the near to ending of the actual game (battle of the Hoover Dam).
They also do not allow companions to follow you in. You have to go alone.

But what truly ticks me off about games with choices that I haven’t played in a long time, when you’re faced with dialog you can’t get out of.
One for example, I didn’t know I was supposed to tell Boone to go away before I entered this one camp. I could had told him to go Peaceful, but seeing he’s NCR, he probably would still be attacking.

So, about the start of this; the guy pretending to be “Mister New Vegas”. So there’s two main factions, similar to Skyrim. You got the NCR; who you presume to be the good guys who say the Legion are the enemies. The Legion are slavers and other things of bad.
And then you got the Legion, who say the NCR are the bad guys; making laws just so the crimes they do are legal.
At the end, you have to side who you want to support on the war of the Hoover Dam. There’s said to be four endings to this game. I imagine two Good endings, and two Bad endings.
Such as, sabotaging the Legion while still working for them, a Good ending. And sabotaging the NCR while still working for them, a Bad ending.

Three things seem to separate this game and Skyrim. One, Skyrim came out months ahead of this game.
Two, Skyrim doesn’t have somewhat of a clear sign who to side with. Where in Fallout: New Vegas, the NCR proves that they’re the good guys and only want what’s best for mankind. And the Legion proves they are slavers. And slavery is bad, kids.
So it shouldn’t be that hard to think of who to side with.
But in Skyrim, you have the Imperials about to chop your head off for a crime you never committed (before being “saved” by a dragon), while the Stormcloaks are trying to tell you that they’re the rightful owners of the land. You don’t know either faction that well, unlike in this game.
Three, you don’t have to side with any faction to complete Skyrim (which is defeating Alduin). Siding with a faction in that game is completely optional. But in FNV, how the final battle happens depends on which side you go with.

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