Minecraft: The update triple whammy!

First I had to deal with CraftBukkit having broken plugins, now Notch secretly released Minecraft Beta 1.4! Secretly as in he didn’t post about it in his blog, nor did he even post “update coming soon”. I saw a Twitter entry about it, which lead to the Mojang website. Took me by surprise, along with alot of people (and I’m sure even the Bukkit Devs).
And guess what it has? No fixes. Just alot of broken SSP mods… of course I will not be updating.

There’s no useful additions, except the first forest creature (instead of a barn animal); the Wolf that is tamable and can be commanded to kill other animals. I personally don’t see a need for the animal. There’s no other reason to update and risk broken mods.

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And here comes the triple whammy. Afforess claims that intersection and cart kill blocks are working on his end. Had to quote my post, he saw it, and said “I’ll fix it when Bukkit is updated to 1.4”
I was all “WAIT, WHAT?! You can’t do this to me! I’ll have broken mods!! Release the fixes NOW!!”
That’s what my brain wants to tell him. But I cannot actually say that, unfortunately. I’m supposed to… appreciate what he’s done and wait, know plugin devs have lives and they don’t have to do anything. The only time I appreciate a plugin dev is when the plugin works, and works all the time!

I mentioned before the two issues weren’t serious. And really, they weren’t. I could deal with them. But with the surprise 1.4 update that came out of the blue, and Afforess saying he’s going to wait ’till CraftBukkit is updated for 1.4…, the urge for them to be fixed increased tenfold.

Fortunately, there’s a workaround for intersection blocks, discovered by me. Setting ‘IntersectionPrompts’ to 0 gets intersections to prompt the player again, but it makes intersection blocks only useful for intersection-controlled signs. And Afforess, after having to PM him to nearly beg him not to wait, fixed the issue with cart kill blocks not doing their jobs (only I got the fix, since only I reported the issue. He didn’t release the fix to the public yet).

On a lighter note (yet still bugged), Dynmap has been finally updated. FrozenCow released a “beta” version (not an official release) so the thing would stop crapping out errors in the server console.
Works in 1.3_01 (used a copy of the configuration file to make sure I make the same things angry did to set it up for me), but I’m not seeing myself in the map. This may be the fact I don’t have 1.4. Everything else is working, and I do see changes done by me.

On the side of waiting for mods from minecraftforum.net to be updated, the mod devs seem to be in no hurry to update them. The users of the plugins is of course in reverse, some demanding for updates. I’m not the only spoiled brat in the world. lol

Zombe’s Modpack probably won’t be updated ’till the weekend. Along with ModLoader and Zan’s Minimap. Once that happens (and the bastard Notch doesn’t just decide to release Beta 1.4_0#.. again by not giving us any fucking warning…), I’ll update.

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