It started with just putting the station in, to having to make a tough but firm decision to nuke Mystic Woods to save my map.
It all started a few weeks ago, before the major severe weather event IRL we had. I was at Mystic Woods, waiting for the storm to come instead of working on the W2TS, because the Spawner plugin was broken.
Anyway, I accidentally pushed my mouse cursor up all the way, then I heard the sound of a device being disconnected twice.
My keyboard and mouse had “locked up”, but my computer wasn’t. And instead of trying to simply unplug and re-plug the USB cables of my Keyboard and Mouse, I manually shut my computer down. Bad idea with Minecraft.
When I came back, I noticed nothing changed. Fastforward to today, I tried to place the station I made from Plains, to replace Mystic Woods Station with it. With it done, I went ingame to clean out the tunnels for the station then noticed something strange with the entrance with Mystic Woods itself. Part of the road into the park was blocked by grass when it shouldn’t be. Upon further inspection I notice the entire chunk was different than it should been.
So I went into MCEdit, and replaced it with the copy I got in Single Player and saved, thinking that was it. When I went back ingame I noticed more chunks out of place. And that’s not all. When I looked at my console I saw it spamming errors like crazy. I got no proof it was doing it before I tried to place the station, or even when I came back after shutting my computer down.
So I tried to fix them, and the fixes weren’t working. It seemed like nomatter what I did the errors did not cease. So I tried asking Codewarrior saying I have a “serious issue” with my map. He claims that MCEdit 85 has a thing where it will automatically fix issues like this when the map loads. Yet they aren’t for me as I’m still having the issues.
Still, I went on and tried to fix the missing chunks with the copy in SSP in the way I knew how, and I thought I had them all. Which confuses me as to why I’m still getting the error in my server console. One reason I think is I didn’t completely replace the chunks; only the top layer. But if I do that, more missing chunks will appear.
This shit could had been prevented if I had a ‘reliable automatic server map backup plugin’ (try saying that three times fast) for Bukkit. The second I noticed the problem, I could had reverted to a version before it and didn’t lose a thing. Without one, I’m screwed.
Running this map through SSP, causes the same thing I saw when Zan’s Minimap fucked up my map around House station on the BENIE LINE. Severe FPS drops.
Soon I was forced to make a tough…. but firm decision (as mentioned in the beginning). It was either my map, or a fucked up yet beautiful forest. And… I chose my map. Turned around, and wiped out the affected chunks with a tear in my eye… knowing all of the work I put into it is gone, and how it had to end like this. But…, at least the map is safe from corruption.
When the chunks were reborn, they seem to nearly resemble what Mystic Woods was. And it’s quite possible I could bring it back. Maybe make it even better than it was before. It would be tough, but maybe I can pull it off.
.
And that’s exactly what I did the next day, except I took it up a notch. And by doing so pretty much made the area look like nothing even happened. And it’s all thanks to my SSP map, and a bit of luck.
I basically took what I had, and placed it into the new chunks without actually replacing them, and managed to save the forest!
I got a few errors, but they weren’t like the one I was getting. It was a “Bad Location!” error. I saw this error when I tried to import frumple1’s “Minecart Rapid Transit Line’ stations, and because I have Minecart Mania, regular boosters are so obsolete they won’t work.
The errors weren’t mentioning anything about chunks, stopped and never showed again, proving that what I did was OK to the server and my map.
With that feeling of relief, I started to bring other parts from the corrupted map to the fixed one, and managed to restore Camp Mystic and its docks with no problems.
All that was left was to bring back the station, and angry’s log cabin + outhouse. That too went through smoothly, except with more “Bad location!” errors, but they too went away.
So now I have the station back and it works. Everything works. It’s like nothing even happened. I even have a map backup plugin. But it seems to be ‘better’ at lagging my computer than backing up my map, silently.
Yesterday, when I wiped out the area, there was one chunk that wouldn’t go. I believe that may had been the corrupted chunk my server console was bitching about. It didn’t look corrupted however.
And now with the station automated, I think I deserve to “tell the boss” I want to “take the rest of the week off” for what I did. But there’s already talk of a planned station north of Mystic Woods, called “W2TS Shipyard”, where it will feature angry’s ship that he made on my server back in Classic.
It was originally going to be named “Angry’s Shipyard”, but the fucking character limit with signs prohibits that.
The idea is pretty solid and the area looks perfect, but the execution is a different story.
First, the WAYWARD LINE will have to be raised really high, or lowered into an underwater tunnel. But it needs something to allow big ships to “pass” over or under it (for realism-sakes).
Maybe I’ll make a section of track that’s really high up, and use Elevator signs to help carts while on the line. Like one of those old bridges that raise up to allow big boats to pass under.