{"id":9611,"date":"2018-09-25T16:02:15","date_gmt":"2018-09-25T20:02:15","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=9611"},"modified":"2018-09-25T19:02:04","modified_gmt":"2018-09-25T23:02:04","slug":"time-for-a-change-of-pace-dissecting-the-dutchie","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2018\/09\/25\/time-for-a-change-of-pace-dissecting-the-dutchie\/","title":{"rendered":"Time for a change of pace (Dissecting the Dutchie)"},"content":{"rendered":"<p>Something I&#8217;ve been putting off for months (even past the point where I said I was going to do it). But last night, before bedtime, I finally swallowed my pride and got the Dutchie model in Unity. Just now opened the Scene file to pull up the info I need.<br \/>\nThis is mainly to (hopefully) help better improve BenieTheDragon Boi. And the results of the dissection of this model&#8217;s animations, were quite surprising.<br \/>\nAnd just to make this clear, <span style=\"text-decoration: underline;\"><strong>no<\/strong> Dutchies were harmed in the making of this blog post<\/span>. I was given a dead Dutchie in order to do our experiments on (in the name of science!!).<\/p>\n<p>Let the DragonRP commence!<\/p>\n<p>So what my dragon researchers (and scientists) have found from dissecting the body, are thus;<br \/>\n-It appears all Dutchies are born (and die) with a smug on their face. Attempting to punch the specimen in the face showed no change (even though it felt good).<br \/>\n-Examining the feet of the Dutchie, it appears this specimen wasn&#8217;t able to fly. Our researchers mention that Dutchies have to go through rigorous training in order to do<br \/>\nso. But it appears this one chose to stay on the ground. What a waste of perfectly good wings. Pfft.<br \/>\n-The breath fire animation isn&#8217;t like my attempt. The fire breath system (aka the particle system) has been removed from the body, and should be attached to a weapon (for a upcoming plan of my model).<br \/>\n-Managing to detach the wings from the rest of the body, my researchers were able to discover three key things&#8230;<br \/>\n1. The wing flap animation has no &#8216;rested&#8217; state. It&#8217;s always extended. This might explain why my wings are twitching when extended (or it&#8217;s just VRChat being an ass).<br \/>\n2. Further dissecting into the wing tissue (it actually made me a bit queasy IRL typing this) has revealed dynamic bone settings. These figures have been copied, and will be pasted over to my wings.<br \/>\n3. An even deeper scan on the wings (and the body) shows every animation has Loop Time enabled. How odd. Our scientists are still trying to figure out why.<\/p>\n<p>&#8212;<br \/>\nRP aside, I have everything I need to make the adjustments to my model. Though, I also found something quite disturbing while looking in the documentation (incase it shows how to &#8216;install&#8217; the hover\/flight mode)&#8230;<br \/>\n<img decoding=\"async\" src=\"https:\/\/i.imgur.com\/wPRTNVs.png\" \/><br \/>\nOh you God damn smug bastard!! \ud83d\ude08<br \/>\nOn top of that, there&#8217;s a &#8216;page&#8217; emote that has his Discord picture.<br \/>\nResearchers, I need more brain bleach!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Something I&#8217;ve been putting off for months (even past the point where I said I was going to do it). But last night, before bedtime, I finally swallowed my pride and got the Dutchie model in Unity. Just now opened &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2018\/09\/25\/time-for-a-change-of-pace-dissecting-the-dutchie\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[60,58],"tags":[],"class_list":["post-9611","post","type-post","status-publish","format-standard","hentry","category-other","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=9611"}],"version-history":[{"count":5,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9611\/revisions"}],"predecessor-version":[{"id":9616,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9611\/revisions\/9616"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=9611"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=9611"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=9611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}