{"id":9468,"date":"2018-08-10T13:22:19","date_gmt":"2018-08-10T17:22:19","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=9468"},"modified":"2018-08-10T15:44:48","modified_gmt":"2018-08-10T19:44:48","slug":"seems-i-still-cant-have-nice-things-but-im-not-giving-up-yet","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2018\/08\/10\/seems-i-still-cant-have-nice-things-but-im-not-giving-up-yet\/","title":{"rendered":"Seems I (still) can&#8217;t have nice things, but I&#8217;m not giving up (yet)&#8230;"},"content":{"rendered":"<p>An hour of writing down figures for the animation.<br \/>\n4+ hours of doing the firebreath particle effect.<br \/>\n3+ hours of doing the animation.<br \/>\n&#8230; 0 seconds for VRChat to take a shit all over the effort I made.<\/p>\n<p>I feel like just leaving it like that and hitting the Publish button, because apparently the game cares nothing about effort. Instead, it&#8217;s all &#8220;use Blender and make blend shapes&#8221;, which god damn Kibble did the fucking Best Boi model where nothing works after exporting from Blender!!<br \/>\nAnd what I mean by effort, is I wanted it to actually look like effort was put in.<\/p>\n<p>This is what it was <em>supposed<\/em> to look like ingame. Eyes narrow and the jaw opened. There, the particle emitter would kick on, releasing fiery death.<br \/>\n<img decoding=\"async\" src=\"https:\/\/i.imgur.com\/K8DM2w0.png\" \/><\/p>\n<p>Instead (ingame), it looks like I&#8217;m only &#8216;slightly annoyed&#8217; instead of &#8216;you fry now&#8217;;<br \/>\n<img decoding=\"async\" src=\"https:\/\/i.imgur.com\/FLTon34.png\" \/><br \/>\nI have tried to rebind this to another emote key. I have tried to disable the looping. I have made sure it was still working in the Animator.. not working ingame.<\/p>\n<p>So what the fuck happened that ruined all of that effort? As I said earlier, it was the way Kibble did the model (in Maya instead of Blender). What I want to do, requires &#8216;blend shapes&#8217;. I would love to learn how to do this (if I could find a good tutorial), <em>and<\/em> if it wasn&#8217;t for the fact every animation FUCKING BRICKS ITSELF after exporting from Blender!!<\/p>\n<p>The meeting is just over an hour from now, and even if I was to painstakingly re-add <strong>all<\/strong> the animations as &#8216;blend shapes&#8217; (this might be the only option to get them working again), I won&#8217;t have enough time to pull this off.<\/p>\n<p>Thankfully (or maybe <em>un<\/em>thankfully, depending on the sitation) I still have Red Boi (with his walking stick). So this could be his &#8216;weapon&#8217; if shit goes down there, and in the near future, I (hopefully) can still get what I want, without these time constraints.<br \/>\nThen again, if it was that easy, someone would had already shown how to do it (and even Kaelygon would had released a Blender-safe Best Boi).<br \/>\nI think I might be out of luck here. Probably am, and there&#8217;s no point to try (especially with the tail, ears.. even the idle animation that I&#8217;m pretty sure won&#8217;t be possible to fix with blend shapes).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An hour of writing down figures for the animation. 4+ hours of doing the firebreath particle effect. 3+ hours of doing the animation. &#8230; 0 seconds for VRChat to take a shit all over the effort I made. I feel &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2018\/08\/10\/seems-i-still-cant-have-nice-things-but-im-not-giving-up-yet\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[60],"tags":[],"class_list":["post-9468","post","type-post","status-publish","format-standard","hentry","category-other"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9468","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=9468"}],"version-history":[{"count":8,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9468\/revisions"}],"predecessor-version":[{"id":9476,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9468\/revisions\/9476"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=9468"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=9468"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=9468"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}