{"id":9010,"date":"2018-04-26T14:30:27","date_gmt":"2018-04-26T18:30:27","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=9010"},"modified":"2018-04-28T04:43:01","modified_gmt":"2018-04-28T08:43:01","slug":"vrchat-developer-update-2-released-thoughts","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2018\/04\/26\/vrchat-developer-update-2-released-thoughts\/","title":{"rendered":"VRChat Developer Update (#2) released, thoughts"},"content":{"rendered":"<p>Yesterday (under my nose), the devs released the second video. Quite odd, as they said it would be &#8220;every other week&#8221; when these come out. In any case, I&#8217;ll be going over the video (just like before) and give my opinions.<br \/>\nAnd like before, <a href=\"https:\/\/youtu.be\/0D7kXvZWR1A\" target=\"_blank\" rel=\"noopener\">here is the link<\/a> to the video.<\/p>\n<p>The video is separated in 5 sections, similar to the first video.<\/p>\n<p>#1: VRChat Home. Tupper goes over an introduction of the new system (for new players). Though if you&#8217;re new to VRChat, please see the first update video.<br \/>\nHe promises new additions to the home world (with hopefully one giving the option to make your home instance.. a populated server), and how you can set your own home instance.<br \/>\nPersonally, I like the new Home feature (especially when I no longer have to use Steam&#8217;s advanced settings to use my world as my home). But as said again, I would like to see an option of having your home to be converted into &#8220;last visited server&#8221; (much like how the game will save your last used avatar).<\/p>\n<p>#2: Cameras. Going over the features of both the new photo camera, and streaming camera (for VR users ONLY). But also explains how Desktop users didn&#8217;t get shafted, being able to take a 4k screenshot with CTRL+F12.<br \/>\nExcept what Tupper failed to say (yet was said in the patch notes), these high quality screenshots may take a lot of your storage space (depending on several factors that would be too many to list).<\/p>\n<p>#3: Vive Controls. HTC Vive users rejoice, you finally have something you wanted! You can now switch between the &#8216;classic&#8217; Vive movement system, and the &#8216;advanced&#8217; Vive movement system, with classic being the default system.<\/p>\n<p>#4: Additional Features. This goes over the other changes made to the System and UI (where a lot of controversy was made). This also explains changes pointed at content creators (avatars and worlds).<br \/>\nPossibly one of my favorite changes of the SDK (yet not mentioned in the video), is not worrying I&#8217;ll create a clone of my world when attempting to remove the old world (if the upload &#8216;fails&#8217;). Now, the &#8216;VRC_Pipeline Manager&#8217; script, will automatically detach itself (clearing the old WorldID). Now only if avatars would work the same way.<\/p>\n<p>#5: On the Way. Upcoming features are mentioned here, such as &#8216;favorite friends&#8217;, &#8216;favorite worlds&#8217; (and &#8220;view their own recent worlds&#8221;). Aka, I&#8217;ll be able to set &#8216;Best Boi&#8217; as one of my favorite worlds, and find it quicker in the list. I really like how it sounds.<br \/>\nPlayMaker is also mentioned, saying &#8220;the closed beta is well underway&#8221;, and they&#8217;re &#8220;making progress in polishing per-release.&#8221;<\/p>\n<p>It ends with the usual &#8220;send us feedback&#8221;, and a pretty cheesy outro.<br \/>\nInteresting video. And best of all, it doesn&#8217;t fill you with hype. All of these upcoming changes, are nothing but EoU (Ease of Use). They seem to understand, hype is very dangerous. Knowing what your limits are, and explaining them to the player, is a great way of being transparent and honest with your community.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday (under my nose), the devs released the second video. Quite odd, as they said it would be &#8220;every other week&#8221; when these come out. In any case, I&#8217;ll be going over the video (just like before) and give my &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2018\/04\/26\/vrchat-developer-update-2-released-thoughts\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[],"class_list":["post-9010","post","type-post","status-publish","format-standard","hentry","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9010","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=9010"}],"version-history":[{"count":2,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9010\/revisions"}],"predecessor-version":[{"id":9014,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/9010\/revisions\/9014"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=9010"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=9010"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=9010"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}