{"id":8897,"date":"2018-03-29T12:41:36","date_gmt":"2018-03-29T16:41:36","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=8897"},"modified":"2018-03-30T13:51:53","modified_gmt":"2018-03-30T17:51:53","slug":"despite-the-unending-drama-i-made-my-first-world","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2018\/03\/29\/despite-the-unending-drama-i-made-my-first-world\/","title":{"rendered":"Despite the unending drama&#8230; I made my first world!"},"content":{"rendered":"<p>As promised from last night, it&#8217;s time to talk about something <em><u>positive<\/u><\/em> for once. And that positive thing, is I made my first test world in VRChat. \ud83d\ude42<\/p>\n<p>DMing Oliver, was able to put a weeks-long concern to rest; Unity&#8217;s Asset Store. I remember long ago, taking a peek and seeing nothing free (which is what&#8217;s been keeping me from making my own world). Yet he said that when you search for something, you have an option of &#8216;FREE ONLY&#8217; (which only shows models that are free).<br \/>\nAnd with <a href=\"https:\/\/youtu.be\/dAwwgoRzdMU\" rel=\"noopener\" target=\"_blank\">this video<\/a> he showed me (that took me three days afterward until I got to a point where &#8216;everything else is boring&#8217;), watching it actually delivered on Oliver&#8217;s promise (that it&#8217;s quite easy to learn).<br \/>\nOnce you lay down the foundation for the world, all you do is.. simply pull out a model and plop it into the world! It&#8217;s that easy!! Within 10 minutes, I had made a small-ish world (with a small shack, a barrel, and a box with a bottle on it).<\/p>\n<p>And loading into that world (in VRChat), I felt a slight sense of pride and accomplishment. For I didn&#8217;t follow the tutorial exactly, and made my own concept.<br \/>\n&#8220;I.. built this.&#8221; kept going through my mind. I actually made something in VRChat, that I CREATED FROM SCRATCH MYSELF (that&#8217;s not 2D)!! \ud83d\ude00<br \/>\nAnd thanks to the VRChat Discord&#8217;s #world channel, I was able to (eventually) learn how to turn an object into a throwable object! Something that took Oliver days until he figured it out, took me only an hour (as I didn&#8217;t know half the things they were telling me).<br \/>\nDue to the complexity of needing to add a total of five scripts (just to make an object throwable), I made a &#8216;cheatsheet&#8217; listing the names of these scripts.<br \/>\nAnd after several attempts (including getting some help from Oliver), I was able to make a &#8216;bed chair&#8217; (like he has it in his first world). Aka, to simulate sleeping in a bed. Apart from the fact the player is in a &#8216;sitting&#8217; position (instead of a &#8216;laying&#8217; position..sadly there&#8217;s nothing I can do about that), as stated it works pretty good.<br \/>\nI also made a bedside carpet&#8230;. and went <a href=\"https:\/\/i.imgur.com\/K5gzqnV.jpg\" rel=\"noopener\" target=\"_blank\">a bit nuts<\/a> with the texture. <a href=\"https:\/\/i.imgur.com\/IuYOXIu.png\" rel=\"noopener\" target=\"_blank\">This<\/a> is the fixed result, creating another 2D plane and slapping the gif art down (and scaling it to fit just inside the carpet below, to make it look like it&#8217;s part of the actual carpet). I absolutely love the results.<br \/>\nBefore I stopped working on it last night (due to following Oliver to Best Boi lands after he showed me another world he was working on), I tried to import a couch from models-resource. <a href=\"https:\/\/i.imgur.com\/61Ok3lT.png\" rel=\"noopener\" target=\"_blank\">And.. um<\/a>. It took a bit until I feel it&#8217;s more of a realistic size.<\/p>\n<p>But this is all part of something I plan to do in the near future (that is.. whenever my brain decides to eventually think of a way to realistically shape the terrain). I plan to completely wipe it clean and make it bigger, faster, and stronger (by making a custom house (with a path leading down to a large river). The only thing that bugs me, is if its possible to actually have a basement for it.<br \/>\nIf it is, then that&#8217;s where I&#8217;ll store my uploaded avatars. Probably put them in a storage room.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As promised from last night, it&#8217;s time to talk about something positive for once. And that positive thing, is I made my first test world in VRChat. \ud83d\ude42 DMing Oliver, was able to put a weeks-long concern to rest; Unity&#8217;s &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2018\/03\/29\/despite-the-unending-drama-i-made-my-first-world\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[],"class_list":["post-8897","post","type-post","status-publish","format-standard","hentry","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=8897"}],"version-history":[{"count":4,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8897\/revisions"}],"predecessor-version":[{"id":8901,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8897\/revisions\/8901"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=8897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=8897"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=8897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}