{"id":8205,"date":"2017-09-14T20:26:42","date_gmt":"2017-09-15T00:26:42","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=8205"},"modified":"2017-09-16T18:05:17","modified_gmt":"2017-09-16T22:05:17","slug":"wurms-facelift-new-launcher-soft-shadows-and-more","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2017\/09\/14\/wurms-facelift-new-launcher-soft-shadows-and-more\/","title":{"rendered":"Wurm&#8217;s facelift &#8211; New launcher, soft shadows, and more!"},"content":{"rendered":"<p>When attempting to wait 5 or so months &#8217;till I&#8217;m able to afford new hardware.. because god damn I didn&#8217;t know a Ryzen 5 was that much (all in one go), boredom sets in and I start to seek older games. Wurm.. well, I&#8217;m starting to slowly gain interest, but not enough to come back (just to grind skills).<br \/>\nInstead, I came back to check up on what Saint&#8217;s been up to with his &#8216;second home&#8217; in Xanadu.<br \/>\nImmediately after launching the game, I began to notice changes (such as the new launcher design). I assume they did the top bar to be the same as their website.<\/p>\n<p>And so, here&#8217;s a list of changes I&#8217;ve seen (and my opinions of them);<br \/>\nGood&#8230;<br \/>\n-The settings section has also been polished and cleaned up, and looks much better and easier to understand.<br \/>\n-More realistic, softer shadows being casted by trees, that reflect on structures, boats, and even the trees themselves. Best of all, NO framerate loss! It feels quite optimized.<br \/>\n-There&#8217;s a new &#8216;max dynamic lights limiter&#8217; in Advanced Graphics. I pray this means towns with a lot of crazy lighting (like the Impalong) will now be tolerable with my computer. &#8230;Though I doubt this&#8217;ll help if the town has a fuckton of boats.<br \/>\n-Smoke is white instead of gray.<\/p>\n<p>Bad&#8230;<br \/>\n-Either a new water color, or it&#8217;s somehow reflecting the colors of its surroundings. When out at sea, it looks blueish. But when inland, it&#8217;s an emerald green color.<br \/>\nThe emerald green color..ugh, no. Not infront of (and in) my deed. Please, let me switch back to the more realistic original.<\/p>\n<p>Neutral&#8230;<br \/>\n-Jackal has somehow managed to take Haven from Sol, and the tiny blue planet is now orbiting around the moon. Not sure why this became a thing. Haven too has a dark side shadow.<br \/>\n-Moons show their dark sides. I find this somewhat cool, but it also doesn&#8217;t feel realistic. Wurm&#8217;s atmosphere would keep you from seeing this.<br \/>\n-Sol&#8217;s visible axis&#8217; is.. weird. In the afternoon, the star&#8217;s axis is horizontal.<br \/>\n-Sol&#8217;s been recolored to be yellow-white instead of blue-white. Now it seems even more &#8220;how in the hell is Wurm not melting being this close to its star?&#8221;<\/p>\n<p>I still remember when I first joined Wurm. Everything looked so basic (graphics wise). But the views were still pretty amazing. And with this update, the game possibly looks the best it ever has (especially with the shadows). The art team did a superb job, and also (hopefully) this means optimizations for weak CPUs such as mine. And honestly, when I went to the spot, I wasn&#8217;t seeing any studdering (compared to the last time I was there).<br \/>\nOf course, animations still look stiff, but this is the limitations of Java.<\/p>\n<p>Now if only they could make the core of the game, more fun and enjoyable (instead of a grind). But, I&#8217;ve already discussed that &#8217;till I was blue in the face.<\/p>\n<p>.<br \/>\nEDIT: Been informed (after posting my opinion on the water color), from one of the art team that this is &#8220;still being tweaked and will possibly be changed&#8221; in the next update. A workaround was also posted, of simply lowering the water detail.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When attempting to wait 5 or so months &#8217;till I&#8217;m able to afford new hardware.. because god damn I didn&#8217;t know a Ryzen 5 was that much (all in one go), boredom sets in and I start to seek older &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2017\/09\/14\/wurms-facelift-new-launcher-soft-shadows-and-more\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[],"class_list":["post-8205","post","type-post","status-publish","format-standard","hentry","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=8205"}],"version-history":[{"count":6,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8205\/revisions"}],"predecessor-version":[{"id":8211,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/8205\/revisions\/8211"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=8205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=8205"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=8205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}