{"id":7469,"date":"2017-02-18T06:40:20","date_gmt":"2017-02-18T11:40:20","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=7469"},"modified":"2017-02-18T14:10:34","modified_gmt":"2017-02-18T19:10:34","slug":"mass-effect-andromeda-gameplay-video-breakdown","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2017\/02\/18\/mass-effect-andromeda-gameplay-video-breakdown\/","title":{"rendered":"Mass Effect: Andromeda (Gameplay video breakdown)"},"content":{"rendered":"<p>I just got done watching the latest video released from the official Mass Effect channel on Youtube. This one focused on combat (weapons\/talent trees\/abilities). And holy hell, did they look good.<br \/>\n<a href=\"https:\/\/www.youtube.com\/watch?v=HrWgLMH8yRU\" target=\"_blank\">You can watch the full gameplay video right here.<\/a><\/p>\n<p>My favorite things (so far) are the Jumpjet (looks pretty solid for how fast-paced the combat is in the series, and a really fun toy to play with to my advantage) and the new Bionic ability to use an enemy as a human shield..or as a projectile. Fucking. gold.<\/p>\n<p>However, there are a few things that I didn&#8217;t like about it. One is this &#8216;dynamic cover system&#8217;. With the guy explaining how the player can use &#8220;almost anything&#8221; as cover, of the way the tester was moving the player character, it looked like &#8216;press button, receive random hiding spot closest to the player character&#8217;. Then again, it&#8217;s still too early to tell if this got flushed out before release.<br \/>\nThe second more pressing thing, is allowing all classes have all skills. As much as I want to say &#8220;OMG BEST GAME EVAR!!!&#8221;&#8230;it feels wrong. What&#8217;s the point of a class if there&#8217;s no restrictions to make each class feel unique? I hate to say this..and it&#8217;s even surprising <em>me<\/em> to say it, but at this time it feels it&#8217;s &#8220;tailored to casuals&#8221;. If <span style=\"text-decoration: underline;\">I<\/span> can&#8217;t even get over that feeling that this feels unbalanced, something is seriously wrong here with the design of this game mechanic.<br \/>\n&#8220;YOU get the same skills! And YOU get the same skills! EVERYBODY gets the same skills!! :D&#8221;<\/p>\n<p>Last, the weapons don&#8217;t feel all that interesting. It feels copy-paste from the previous series. Sure, there are new experimental weapons made by humans in the Andromeda Galaxy&#8217;s &#8216;Helious Cluster&#8217; (that are only available from the Tech skill tree), but they feel.. underpowered to me. Not to mention, enemy movement feels uninteresting. Running infront of the player <em>isn&#8217;t<\/em> the way to flank, the last time I looked. \ud83d\ude42<\/p>\n<p>Again.. well, I&#8217;m at least hoping all of this is still subject to change (at least balance the classes, please). There&#8217;s going to be a Part 2 of this gameplay series of videos (dunno when), getting more in-depth with the new squad system and other stuff.<br \/>\nLet me know what <strong>your<\/strong> comments are about this video, or about my words by shooting me some emails. \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just got done watching the latest video released from the official Mass Effect channel on Youtube. This one focused on combat (weapons\/talent trees\/abilities). And holy hell, did they look good. You can watch the full gameplay video right here. &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2017\/02\/18\/mass-effect-andromeda-gameplay-video-breakdown\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[],"class_list":["post-7469","post","type-post","status-publish","format-standard","hentry","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/7469","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=7469"}],"version-history":[{"count":5,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/7469\/revisions"}],"predecessor-version":[{"id":7475,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/7469\/revisions\/7475"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=7469"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=7469"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=7469"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}