{"id":5988,"date":"2016-02-11T17:10:34","date_gmt":"2016-02-11T22:10:34","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=5988"},"modified":"2016-06-24T16:03:27","modified_gmt":"2016-06-24T20:03:27","slug":"american-truck-simulator-and-why-i-cant-bitch-about-it","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2016\/02\/11\/american-truck-simulator-and-why-i-cant-bitch-about-it\/","title":{"rendered":"American Truck Simulator, and why I can&#8217;t bitch about it&#8230;"},"content":{"rendered":"<p>Right. This is going to be an interesting, drama-filled, interstate nerd talk post. If you&#8217;re not into making sure game developers who do driving games to get U.S. Interstates <strong>exactly<\/strong> like they are in real life(or at least try to), this post isn&#8217;t for you.<br \/>\nBefore I start, let&#8217;s see some emails. How many of you knew from the announcement of this game, knew this would come up after all of my SCS ranting about how they don&#8217;t do interstates right? How many? Because I&#8217;m sure a lot of you knew, this would happen. And&#8230; BOY did SCS fuck up with this one.<\/p>\n<p>But I must also confess&#8230; I have no right to bitch about it. *GASP!!*, yes? Well, remember <a href=\"http:\/\/benies-blogs.com\/games\/2014\/08\/03\/maybe-ive-been-wrong-about-scs-software-all-of-this-time\/\" target=\"_blank\">this<\/a> blog post I made back in August 2014, how I felt &#8220;maybe I was wrong about SCS Software all of this time&#8221;? And how I said &#8220;they don&#8217;t live in the US&#8221;? &#8230; Yes. That&#8217;s why I can&#8217;t bitch.<br \/>\nWhen you don&#8217;t live in the US, you have very little resources to work with. You can only work with maps, or visual images of the US. This is why <em>Euro Truck Simulator 2<\/em> was so popular, because they got the roads done right (because they live over there).<\/p>\n<p>Because of this, I&#8217;m literally forced to forgive them for their &#8220;fuck ups&#8221;. Even though there&#8217;s one that is still making me go &#8220;WHAT. THE. FUCK?! I&#8217;m not playing this until it&#8217;s fixed! FFS!!!&#8221;<br \/>\nAnd that is seeing I-80 literally fragmented in two, having a north and south section between San Francisco and Sacramento, connected via I-5. Seeing two I-80&#8217;s on the game world, in two different sections. I&#8230;. I&#8230;.<br \/>\nThere is.. just so.. much.. I want to say to SCS right now. And all of them has NOTHING to do with offering them a pat on the back and saying &#8220;You did your best!&#8221;<\/p>\n<p>I&#8217;ve been OK with I-80 being turned into a two-lane highway in the 18WoS series. I&#8217;ve been OK with I-75 in Atlanta stopping in the city instead of continuing. I&#8217;ve been OK with SCS having I-75 going through Louisville(because all of those times, I was able to fix these mistakes). &#8230;.BUT SEEING I-80 CHOPPED IN HALF between San Francisco and Sacramento, FOR NO FUCKING REASON?!?!?!?! I think I&#8217;m going to be sick.<br \/>\nThis is purely lazy, shitty map building skills! COME..ON, SCS!! At least in the 18WoS series, you didn&#8217;t do this shit! They backpedaled.. AGAIN!!<\/p>\n<p>What&#8217;s worse, I don&#8217;t know how to fix their fuckup! In the 18WoS series, I was able to learn and use their map builder\/editor(as mentioned above). Assuming they have a similar editor (as modders can create their own maps in Euro Truck Simulator 2), yes, I can fix it. But as I just said, I don&#8217;t know how. Looking at it, I-80 would have to literally go parallel to I-5 to reach Sacramento.<br \/>\nWHY IN THE HOLY HELL DID THEY PUT SACRAMENTO SO FAR UP NORTH?!?!? &#8230; Why? And I can&#8217;t fix this fuckup. This is the first time that I can&#8217;t do anything. It&#8217;s too fucked up to fix on my own. It&#8217;s not like an interstate that I can redesign to make it more true to real life.<\/p>\n<p>*I had to rewrite everything below this line after I pretty much lost it and went in a blinding rage&#8230; I needed some time to calm down*<\/p>\n<p>There&#8217;s also other issues I noticed. I-80 doesn&#8217;t connect to I-5 until it reaches Sacramento. And this has it connecting after it turns into I-580 (after passing the Bay Bridge toll booths).<br \/>\nI can understand the I-80\/I-580 change. And I&#8230; I feel it&#8217;s the same reason for this. Both issues were possibly related to how little space they had to work with of the game world. It&#8217;s&#8230; that simple.<br \/>\nYes, it&#8217;s immersion-killing. It&#8217;s <strong>very<\/strong> immersion-killing. But this would require a team to fix. A team that has been there, and knows the correct placement of Sacramento (and can fix I-5 to move it away from I-80).<\/p>\n<p>And also&#8230; I can&#8217;t help but give SCS <em>some<\/em> credit for at least trying once again. And comparing the area of California and Nevada from the 18WoS series versions? I say they did a pretty good job. They could had half-assed everything, but it looks like they really <span style=\"text-decoration: underline;\">did<\/span> try their best. They.. just didn&#8217;t get it right with the interstates.<br \/>\nAnd even though they messed up big, I only pray my &#8220;they just didn&#8217;t have enough space&#8221; theory is the reason, instead of &#8220;Meh&#8230; we don&#8217;t care&#8221;.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Right. This is going to be an interesting, drama-filled, interstate nerd talk post. If you&#8217;re not into making sure game developers who do driving games to get U.S. Interstates exactly like they are in real life(or at least try to), &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2016\/02\/11\/american-truck-simulator-and-why-i-cant-bitch-about-it\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[60,58],"tags":[],"class_list":["post-5988","post","type-post","status-publish","format-standard","hentry","category-other","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5988","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=5988"}],"version-history":[{"count":6,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5988\/revisions"}],"predecessor-version":[{"id":6388,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5988\/revisions\/6388"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=5988"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=5988"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=5988"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}