{"id":5935,"date":"2016-01-14T13:40:09","date_gmt":"2016-01-14T18:40:09","guid":{"rendered":"http:\/\/benies-blogs.com\/games\/?p=5935"},"modified":"2016-06-24T16:54:04","modified_gmt":"2016-06-24T20:54:04","slug":"latest-space-engineers-update-video-format-changes","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2016\/01\/14\/latest-space-engineers-update-video-format-changes\/","title":{"rendered":"Latest Space Engineers update video &#8212; format changes"},"content":{"rendered":"<p>Another Thursday, another Space Engineers update. Yet instead of the typical &#8220;this is what we did. Either like it or not, you&#8217;re stuck with it&#8221; video, <a href=\"https:\/\/www.youtube.com\/watch?v=73QfBBJqojQ\" target=\"_blank\">this one<\/a> had a voice behind the video.<br \/>\nClearly the reason for this change was the concerns from the community. It seems the concerns have reached the ears of Keen Software House. The guy speaking (who calls himself &#8220;Joel&#8221;) goes over how he wants to &#8220;inform you of the content update more personally&#8221;, possibly to explain why they decided on these changes.<br \/>\nHe also mentions how they&#8217;re listening to their fans. This is good to hear. Hopefully this will stop the &#8220;Keen has abandoned us!&#8221; rumors.<\/p>\n<p>So the update for today is another tool for modders. They will be able to adjust where a part snaps to another part; ultimately redesigning the building mechanic of the game. Also, Mark Rosa has made a 2016 Roadmap of both Space and Medieval Engineers of where their development will go.<br \/>\nYou can view the road map <a href=\"http:\/\/blog.marekrosa.org\/2016\/01\/the-ksh-roadmap-for-2016-space_14.html\" target=\"_blank\">right here<\/a> in his blog. I strongly recommend you read all of it, as it states that soon (maybe possibly)&#8230; Space Engineers will eventually leave Early Access and move to be a finished game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Another Thursday, another Space Engineers update. Yet instead of the typical &#8220;this is what we did. Either like it or not, you&#8217;re stuck with it&#8221; video, this one had a voice behind the video. Clearly the reason for this change &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2016\/01\/14\/latest-space-engineers-update-video-format-changes\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[],"class_list":["post-5935","post","type-post","status-publish","format-standard","hentry","category-pc"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5935","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=5935"}],"version-history":[{"count":1,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5935\/revisions"}],"predecessor-version":[{"id":5936,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/5935\/revisions\/5936"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=5935"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=5935"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=5935"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}