{"id":202,"date":"2009-05-11T17:53:42","date_gmt":"2009-05-12T00:53:42","guid":{"rendered":"http:\/\/benie.beniesbuilds.com\/personal\/?p=202"},"modified":"2009-05-11T17:53:42","modified_gmt":"2009-05-12T00:53:42","slug":"gmod-update-64-zeno-clash-models-added","status":"publish","type":"post","link":"http:\/\/benies-blogs.com\/games\/2009\/05\/11\/gmod-update-64-zeno-clash-models-added\/","title":{"rendered":"Gmod Update 64, Zeno Clash DLC for Gmod"},"content":{"rendered":"<p>There&#8217;s an update to Garry&#8217;s Mod that fixes some stuff, but more importantly(not to me actually), the awaited Zeno Clash models are now spawnable in Gmod!<br \/>\nI just got done playing the demo of this &#8220;Zeno Clash&#8221;, and I written my review of the demo up there. ^<\/p>\n<p>Anyway, this is a first for Gmod History. Never before has a game released a DLC for Gmod. And what&#8217;s better. If you own Zeno Clash, you already have access to the models in Gmod.<\/p>\n<p>But here&#8217;s the fixes this patch covers&#8230;<\/p>\n<blockquote><p>Fixed muzzleflash showing in camera<br \/>\nFixed player collision with nocollides<br \/>\nFixed some func_breakable&#8217;s not creating gibs<br \/>\nFixed armor not hiding when dead<br \/>\nFixed CS Player model&#8217;s aim being completely wrong<br \/>\nFixed dedicated servers not mounting all available content<br \/>\nVoice notifications are now drawn via Lua<br \/>\nFixed people being telefragged multiple times by the same spawn<br \/>\nFixed inconsistency in weapon dropping<br \/>\nFixed SMG and AR2 not having viewmodel bobbing<br \/>\nFixed view model spazzing when butting up against physics props<br \/>\nFixed ScriptEnforcer sometimes not allowing AddCSLua&#8217;d files<br \/>\nFixed ScriptEnforcer kicking people who don&#8217;t own Counter-Strike: Source<\/p><\/blockquote>\n<p>The one I care about in the entire list is the removal of that darn muzzleflash when you&#8217;re taking a picture.<br \/>\nI just hope something doesn&#8217;t break this time. Usually I fear any patch, especially now that Gmod is stable enough to build again.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s an update to Garry&#8217;s Mod that fixes some stuff, but more importantly(not to me actually), the awaited Zeno Clash models are now spawnable in Gmod! I just got done playing the demo of this &#8220;Zeno Clash&#8221;, and I written &hellip; <a href=\"http:\/\/benies-blogs.com\/games\/2009\/05\/11\/gmod-update-64-zeno-clash-models-added\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[34,35],"class_list":["post-202","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-games-2","tag-gmod"],"_links":{"self":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/202","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/comments?post=202"}],"version-history":[{"count":0,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/posts\/202\/revisions"}],"wp:attachment":[{"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/media?parent=202"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/categories?post=202"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/benies-blogs.com\/games\/wp-json\/wp\/v2\/tags?post=202"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}